Üşengeç bir insan mısın? ozaman tam sana göre hızlı WG

Roocer

Ağaç Yumruklayıcı
En iyi cevaplar
0
Ceviz misaliyiz aga. dışı güzel değil ise insanlar içini kırıp bakmaz bile.
uzun zamandan sonra kötü adam geldi.

Gerekli pluginler:
skript :
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.

SkQuery :
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.


Sürüm : 1.7 - 1.8 - 1.9 - 1.10 + 1.11
Lag yapma olasılığı / pasif sistem olduğundan ötürü yok
NOT! forumda buna benzer bir skript veya plugin paylaşıldımı bilgim yok. paylaşıldıysa kusura bakmayın. uzun zamandır yoktum :)
Hata veya sorun oluşursa skype : foxx470708
ücretsiz plugin paketi ve skript tasarlıyorum.


kodlama hakkında:


/wg yazarak ana panel ekranını görürsün.

/wg ayarla yazarak hangi wgler atılcak seçebilirsin.
/wg at <wgismi> alanı seçtikten sonra wg ni uyguluya bilirsin.

kötü adamdan da bugünlük bu kadar iyi günler dilerim.




V1.2 Gelişmiş sistem
PHP:
command /wg [<text>] [<text>] [<text>] [<text>]:
    permission: wg.admin
    permission message: &cKomutu kullana bilmek icin Yetkin yok.
    trigger:
        if arg 1 is not set:
            if arg 2 is not set:
                if arg 3 is not set:
                    if arg 4 is not set:
        if arg 1 isn't set:
            send "&c/wg at <wg isim>" to player
            send "&b/wg help &f-yardim" to player
            send "&b/wg ayarla &f-gelişmiş seçme menüsü" to player
        if arg 1 is "at":
            execute player command "rg define %arg 1%"
            wait 5 ticks
            if {pvp.%player%.s1} is set:
                execute player command "rg flag %arg 1% pvp deny"
            if {piston.%player%.s1} is set:
                execute player command "rg flag %arg 1% pistons deny"
            if {itemframe.%player%.s1} is set:
                execute player command "rg flag %arg 1% entity-painting-destroy deny"
                execute player command "rg flag %arg 1% entity-item-frame-destroy deny"
            if {mob.%player%.s1} is set:
                execute player command "rg flag %arg 1% mobspawning deny"
            if {enderpearl.%player%.s1} is set:
                execute player command "rg flag %arg 1% enderpearl deny"
            if {tnt.%player%.s1} is set:
                execute player command "rg flag %arg 1% tnt deny"
            if {invincible.%player%.s1} is set:
                execute player command "rg flag %arg 1% invincible allow"
            if {chestaccess.%player%.s1} is set:
                execute player command "rg flag %arg 1% chest-access deny"
            if {build.%player%.s1} is set:
                execute player command "rg flag %arg 1% build allow"
            loop 50 times:
                send "" to player
            send "&6&o %arg 1% &eadli wg basariyla atildi!" to player
            stop trigger
        if arg 1 is "pvp":
            if arg 2 is "on":
                set {pvp.%player%.s1} to true
            if arg 2 is "off":
                delete {pvp.%player%.s1}
        if arg 1 is "piston":
            if arg 2 is "on":
                set {piston.%player%.s1} to true
            if arg 2 is "off":
                delete {piston.%player%.s1}
        if arg 1 is "if":
            if arg 2 is "on":
                set {itemframe.%player%.s1} to true
            if arg 2 is "off":
                delete {itemframe.%player%.s1}
        if arg 1 is "mob":
            if arg 2 is "on":
                set {mob.%player%.s1} to true
            if arg 2 is "off":
                delete {mob.%player%.s1}
        if arg 1 is "ep":
            if arg 2 is "on":
                set {enderpearl.%player%.s1} to true
            if arg 2 is "off":
                delete {enderpearl.%player%.s1}
        if arg 1 is "tnt":
            if arg 2 is "on":
                set {tnt.%player%.s1} to true
            if arg 2 is "off":
                delete {tnt.%player%.s1}
        if arg 1 is "invincible":
            if arg 2 is "on":
                set {invincible.%player%.s1} to true
            if arg 2 is "off":
                delete {invincible.%player%.s1}
        if arg 1 is "ca":
            if arg 2 is "on":
                set {chestaccess.%player%.s1} to true
            if arg 2 is "off":
                delete {chestaccess.%player%.s1}
        if arg 1 is "build":
            if arg 2 is "on":
                set {build.%player%.s1} to true
            if arg 2 is "off":
                delete {build.%player%.s1}
        if arg 1 is "ayarla":
            wait 2 ticks
            open chest with 1 row named "&4Wg Gelişmiş Ayar" to player
            if {pvp.%player%.s1} is set:
                format slot 0 of player with 351:10 with name "&aPVP Engel" with lore "&aAçık" to close then run [make player execute command "wg pvp off"]
            else:
                format slot 0 of player with 351:8 with name "&aPVP Engel" with lore "&cKapalı" to close then run [make player execute command "wg pvp on"]
            if {piston.%player%.s1} is set:
                format slot 1 of player with 351:10 with name "&aPiston Engel" with lore "&aAçık" to close then run [make player execute command "wg piston off"]
            else:
                format slot 1 of player with 351:8 with name "&aPiston Engel" with lore "&cKapalı" to close then run [make player execute command "wg piston on"]
            if {itemframe.%player%.s1} is set:
                format slot 2 of player with 351:10 with name "&aitem frame Engel" with lore "&aAçık" to close then run [make player execute command "wg if off"]
            else:
                format slot 2 of player with 351:8 with name "&aitem frame Engel" with lore "&cKapalı" to close then run [make player execute command "wg if on"]
            if {mob.%player%.s1} is set:
                format slot 3 of player with 351:10 with name "&amob Engel" with lore "&aAçık" to close then run [make player execute command "wg mob off"]
            else:
                format slot 3 of player with 351:8 with name "&amob Engel" with lore "&cKapalı" to close then run [make player execute command "wg mob on"]
            if {enderpearl.%player%.s1} is set:
                format slot 4 of player with 351:10 with name "&aenderpearl Engel" with lore "&aAçık" to close then run [make player execute command "wg ep off"]
            else:
                format slot 4 of player with 351:8 with name "&aenderpearl Engel" with lore "&cKapalı" to close then run [make player execute command "wg ep on"]
            if {tnt.%player%.s1} is set:
                format slot 5 of player with 351:10 with name "&atnt Engel" with lore "&aAçık" to close then run [make player execute command "wg tnt off"]
            else:
                format slot 5 of player with 351:8 with name "&atnt Engel" with lore "&cKapalı" to close then run [make player execute command "wg tnt on"]
            if {invincible.%player%.s1} is set:
                format slot 6 of player with 351:10 with name "&ainvincible Engel" with lore "&aAçık" to close then run [make player execute command "wg invincible off"]
            else:
                format slot 6 of player with 351:8 with name "&ainvincible Engel" with lore "&cKapalı" to close then run [make player execute command "wg invincible on"]
            if {chestaccess.%player%.s1} is set:
                format slot 7 of player with 351:10 with name "&aChest izni Engel" with lore "&aAçık" to close then run [make player execute command "wg ca off"]
            else:
                format slot 7 of player with 351:8 with name "&aChest izni Engel" with lore "&cKapalı" to close then run [make player execute command "wg ca on"]
            if {build.%player%.s1} is set:
                format slot 8 of player with 351:10 with name "&abuild izni Engel" with lore "&aAçık" to close then run [make player execute command "wg build off"]
            else:
                format slot 8 of player with 351:8 with name "&abuild izni Engel" with lore "&cKapalı" to close then run [make player execute command "wg build on"]
        if arg 1 is "help":
            send "&6 -&b/wg ayarla &7yazarak ayarlıya bilirsin." to player
            send "&6 -Herhangi bir sorunda kafana takılan problemde skype foxx470708" to player
            send "&6 -üzerinde oynama ve değişiklikler yapılabilir geliştirilmeye açık." to player

V1.0 küçük sistem

PHP:
command /rgat [<text>]:
    permission: wg.admin
    permission message: &cKomutu kullana bilmek icin Yetkin yok.
    trigger:
        if arg 1 isn't set:
            send "&c/rgat <wg isim>" to player
        else:
            execute player command "rg define %arg 1%"
            wait 5 ticks
            execute player command "rg flag %arg 1% enderpearl deny"
            execute player command "rg flag %arg 1% entity-painting-destroy deny"
            execute player command "rg flag %arg 1% entity-item-frame-destroy deny"
            execute player command "rg flag %arg 1% tnt deny"
            execute player command "rg flag %arg 1% pistons deny"
            execute player command "rg flag %arg 1% invincible allow"
            execute player command "rg flag %arg 1% mobspawning deny"
            loop 50 times:
                send "" to player
            send "&6&o %arg 1% &eadli wg basariyla atildi!" to player
            stop trigger
 

Umut Savas

Ne demek yanlış? Ben mi?
En iyi cevaplar
0
bu wg atmazki wg üzerindeki flagları ayarlar o yüzden biraz gereksiz normal wgdede aynıları yapılıyor
 
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