[YARDIM] 1 Kere Vote Verme

AtakanSezerTR

Ağaç Yumruklayıcı
Mesajlar
14
En iyi cevaplar
0
Beğeniler
0
Puanları
0
Merhaba arkadaslar elimde bi vote sistemi var forumda biri paylasmista fakat isteyen istedigi kadar verebiliyor onu nasil ayarlamam gerek acaba
 


Oswin

play.oswinnetwork.com
Mesajlar
423
En iyi cevaplar
0
Beğeniler
187
Puanları
570
Vote sistemini verirsen yardımcı olabiliriz.
 

Sezdolonoid400

Demir Madencisi
Mesajlar
324
En iyi cevaplar
0
Beğeniler
180
Puanları
500
Kod:
command /votesoru <text>:
    trigger:
        if player is op:
            if {sorusoruldu} is greater than 0:
                send "&c&lZaten suanda bir soru sorulmus!" to player
            else:
                set {sorusoruldu} to 1
                broadcast "&a&l%player% bir soru sordu: &6&l%arg 1%"
                broadcast "&a&lEvet demek icin : /vote evet"
                broadcast "&4Hayir demek icin : /vote hayir"
                wait 60 second
                set {sorusoruldu} to 0
                broadcast "&6Soru vakti gecti."
                broadcast "&6Evet diyenler: &a&l%{evet}%"
                broadcast "&6Hayir diyenler: &4&l%{hayir}%"
                set {evet} to 0
                set {hayir} to 0
        else:
            send "&c&lBuna izin veremem." to player


command /vote <text>:
    trigger:
        if {sorusoruldu} is greater than 0:
            if {cevapverildi.%player%} is greater than 0:
                send "&c&lZaten soruya cevap verildi!"
            else:
                if arg 1 is evet:
                    broadcast "&f&l%player% &6&lisimli kisi soruya &a&levet dedi."
                    set {cevapverildi.%player%} to 1
                    add 1 to {evet}
                else:
                    if arg 1 is hayir:
                        broadcast "&f&l%player% &6&lisimli kisi soruya &4&lhayir dedi."
                        set {cevapverildi.%player%} to 1
                        add 1 to {hayir}
                    else:
                        send "&6&lKullanim : /vote evet veya /vote hayir" to player
        else:
            send "&c&lSoru yokki?" to player

Denenmedi ama hata çıkmazsa tam senin istediğin gibi bir vote sistemi.
 

AtakanSezerTR

Ağaç Yumruklayıcı
Mesajlar
14
En iyi cevaplar
0
Beğeniler
0
Puanları
0
Vote sistemini verirsen yardımcı olabiliriz.

Vote sistemini verirsen yardımcı olabiliriz.

https://forum.gamer.com.tr/konu/sk-vote-sistemi-v1.317380/

Kod:
command /votesoru <text>:
    trigger:
        if player is op:
            if {sorusoruldu} is greater than 0:
                send "&c&lZaten suanda bir soru sorulmus!" to player
            else:
                set {sorusoruldu} to 1
                broadcast "&a&l%player% bir soru sordu: &6&l%arg 1%"
                broadcast "&a&lEvet demek icin : /vote evet"
                broadcast "&4Hayir demek icin : /vote hayir"
                wait 60 second
                set {sorusoruldu} to 0
                broadcast "&6Soru vakti gecti."
                broadcast "&6Evet diyenler: &a&l%{evet}%"
                broadcast "&6Hayir diyenler: &4&l%{hayir}%"
                set {evet} to 0
                set {hayir} to 0
        else:
            send "&c&lBuna izin veremem." to player


command /vote <text>:
    trigger:
        if {sorusoruldu} is greater than 0:
            if {cevapverildi.%player%} is greater than 0:
                send "&c&lZaten soruya cevap verildi!"
            else:
                if arg 1 is evet:
                    broadcast "&f&l%player% &6&lisimli kisi soruya &a&levet dedi."
                    set {cevapverildi.%player%} to 1
                    add 1 to {evet}
                else:
                    if arg 1 is hayir:
                        broadcast "&f&l%player% &6&lisimli kisi soruya &4&lhayir dedi."
                        set {cevapverildi.%player%} to 1
                        add 1 to {hayir}
                    else:
                        send "&6&lKullanim : /vote evet veya /vote hayir" to player
        else:
            send "&c&lSoru yokki?" to player

Denenmedi ama hata çıkmazsa tam senin istediğin gibi bir vote sistemi.
Yok ben mcsg dekinden.bahsediyorum :D
 

AtakanSezerTR

Ağaç Yumruklayıcı
Mesajlar
14
En iyi cevaplar
0
Beğeniler
0
Puanları
0
Aynen forumda gordum ama isteyen istedigi kadar verebiliyor
 

ShiodomeMiuna

Nether Yerlisi
Mesajlar
2,351
En iyi cevaplar
11
Beğeniler
1,190
Puanları
3,300
Aynen forumda gordum ama isteyen istedigi kadar verebiliyor
Arkada After Effects Yüklenirken skripti düzelttim. Buyur ;

PHP:
Options:
    Map1: &8[&6PokerPVP&8] #Prefix
         

on login:
    {yap.vote1} is'nt set:
        set {yap.vote1} to 0
    {yap.vote2} isn't set:
        set {yap.vote2} to 0
    {yap.vote3} isn't set:
        set {yap.vote3} to 0
    {yap.vote4} isn't set:
        set {yap.vote4} to 0
    {yap.vote5} isn't set:
        set {yap.vote5} to 0
   
   
   
command /vote [<number>]:
    trigger:
        if arg 1 is set:
            if {oyverdi.%player%} isn't set:
                arg 1 is greater than 5:
                    set {oyverdi.%player%} to true
                    add 1 to {yap.vote%arg 1%}
                    message "&8[&6xPoker&8] &aBasariyla &6%arg 1%. &aMapa oy verdiniz."
                else:
                    send "&8[&6xPoker&8] &cSectiginiz sayi &e5 &cden buyuk olamaz."
            else:
                send "&8[&6xPoker&8] &cZaten oy vermissiniz"
        if arg 1 is not set:
            message "&8[&fPokerPVP&8]&2 Players waiting&8: [&6%number of all players%&f/&632&8] &2Every &8[&65&8] &2minutes changing"
            message "&8[&fPokerPVP&8]&2Vote using &8[&a/vote (number)&8]"
            message "&8[&fPokerPVP&8]&2Previous maps playing &8: &7%world%"
            message "&8[&fPokerPVP&8]&a 1&8 > &a%{yap.vote1}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 2&8 > &a%{yap.vote2}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 3&8 > &a%{yap.vote3}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 4&8 > &a%{yap.vote4}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 5&8 > &a%{yap.vote5}% &7Votes&8 : &2POKERPVP"
         
         
command /değiştir:
    permission: degistir.yetki
    trigger:
        if {yap.vote1} is greater than {yap.vote2} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme}
        if {yap.vote2} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme2}
        if {yap.vote3} is greater than {yap.vote1} and {yap.vote2} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme3}     
        if {yap.vote4} is greater than {yap.vote1} and {yap.vote2} and {yap.vote3} and {yap.vote5}:
            teleport players to {deneme4}         
        if {yap.vote5} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote2}:
            teleport players to {deneme5}
        wait 1 second
        set {yap.vote2} to 0
        set {yap.vote1} to 0
        set {yap.vote3} to 0
        set {yap.vote4} to 0
        set {yap.vote5} to 0
        loop all players:
            delete {oyverdi.%loop-player%}
     
         
command /ayarla [<number>]:
    trigger:
        if arg 1 is 1:
            set {deneme} to location of player
            send "spawn 1 hazır"
        if arg 1 is 2:
            set {deneme2} to location of player
            send "spawn 2 hazır"                     
        if arg 1 is 3:
            set {deneme3} to location of player
            send "spawn 3 hazır"
        if arg 1 is 4:
            set {deneme4} to location of player
            send "spawn 4 hazır"
        if arg 1 is 5:
            set {deneme5} to location of player
            send "spawn 5 hazır"
         
every 5 minutes:
    execute console command "/değiştir"
   
on disconnect:
    delete {oyverdi.%player%}
 
Son düzenleme:

AtakanSezerTR

Ağaç Yumruklayıcı
Mesajlar
14
En iyi cevaplar
0
Beğeniler
0
Puanları
0
Arkada After Effects Yüklenirken skripti düzelttim. Buyur ;

PHP:
Options:
    Map1: &8[&6PokerPVP&8] #Prefix
        

on login:
    {yap.vote1} is'nt set:
        set {yap.vote1} to 0
    {yap.vote2} isn't set:
        set {yap.vote2} to 0
    {yap.vote3} isn't set:
        set {yap.vote3} to 0
    {yap.vote4} isn't set:
        set {yap.vote4} to 0
    {yap.vote5} isn't set:
        set {yap.vote5} to 0
  
  
  
command /vote [<number>]:
    trigger:
        if arg 1 is set:
            if {oyverdi.%player%} isn't set:
                arg 1 is greater than 5:
                    set {oyverdi.%player%} to true
                    add 1 to {yap.vote%arg 1%}
                    message "&8[&6xPoker&8] &aBasariyla &6%arg 1%. &aMapa oy verdiniz."
                else:
                    send "&8[&6xPoker&8] &cSectiginiz sayi &e5 &cden buyuk olamaz."
            else:
                send "&8[&6xPoker&8] &cZaten oy vermissiniz"
        if arg 1 is not set:
            message "&8[&fPokerPVP&8]&2 Players waiting&8: [&6%number of all players%&f/&632&8] &2Every &8[&65&8] &2minutes changing"
            message "&8[&fPokerPVP&8]&2Vote using &8[&a/vote (number)&8]"
            message "&8[&fPokerPVP&8]&2Previous maps playing &8: &7%world%"
            message "&8[&fPokerPVP&8]&a 1&8 > &a%{yap.vote1}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 2&8 > &a%{yap.vote2}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 3&8 > &a%{yap.vote3}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 4&8 > &a%{yap.vote4}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 5&8 > &a%{yap.vote5}% &7Votes&8 : &2POKERPVP"
        
        
command /değiştir:
    permission: degistir.yetki
    trigger:
        if {yap.vote1} is greater than {yap.vote2} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme}
        if {yap.vote2} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme2}
        if {yap.vote3} is greater than {yap.vote1} and {yap.vote2} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme3}    
        if {yap.vote4} is greater than {yap.vote1} and {yap.vote2} and {yap.vote3} and {yap.vote5}:
            teleport players to {deneme4}        
        if {yap.vote5} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote2}:
            teleport players to {deneme5}
        wait 1 second
        set {yap.vote2} to 0
        set {yap.vote1} to 0
        set {yap.vote3} to 0
        set {yap.vote4} to 0
        set {yap.vote5} to 0
        loop all players:
            delete {oyverdi.%loop-player%}
    
        
command /ayarla [<number>]:
    trigger:
        if arg 1 is 1:
            set {deneme} to location of player
            send "spawn 1 hazır"
        if arg 1 is 2:
            set {deneme2} to location of player
            send "spawn 2 hazır"                    
        if arg 1 is 3:
            set {deneme3} to location of player
            send "spawn 3 hazır"
        if arg 1 is 4:
            set {deneme4} to location of player
            send "spawn 4 hazır"
        if arg 1 is 5:
            set {deneme5} to location of player
            send "spawn 5 hazır"
        
every 5 minutes:
    execute console command "/değiştir"
  
on disconnect:
    delete {oyverdi.%player%}
Cok sagol adamsin <3
 

SerhatGundogdu

Zombi Katili
Mesajlar
243
En iyi cevaplar
0
Beğeniler
35
Puanları
140
Arkada After Effects Yüklenirken skripti düzelttim. Buyur ;

PHP:
Options:
    Map1: &8[&6PokerPVP&8] #Prefix
        

on login:
    {yap.vote1} is'nt set:
        set {yap.vote1} to 0
    {yap.vote2} isn't set:
        set {yap.vote2} to 0
    {yap.vote3} isn't set:
        set {yap.vote3} to 0
    {yap.vote4} isn't set:
        set {yap.vote4} to 0
    {yap.vote5} isn't set:
        set {yap.vote5} to 0
  
  
  
command /vote [<number>]:
    trigger:
        if arg 1 is set:
            if {oyverdi.%player%} isn't set:
                arg 1 is greater than 5:
                    set {oyverdi.%player%} to true
                    add 1 to {yap.vote%arg 1%}
                    message "&8[&6xPoker&8] &aBasariyla &6%arg 1%. &aMapa oy verdiniz."
                else:
                    send "&8[&6xPoker&8] &cSectiginiz sayi &e5 &cden buyuk olamaz."
            else:
                send "&8[&6xPoker&8] &cZaten oy vermissiniz"
        if arg 1 is not set:
            message "&8[&fPokerPVP&8]&2 Players waiting&8: [&6%number of all players%&f/&632&8] &2Every &8[&65&8] &2minutes changing"
            message "&8[&fPokerPVP&8]&2Vote using &8[&a/vote (number)&8]"
            message "&8[&fPokerPVP&8]&2Previous maps playing &8: &7%world%"
            message "&8[&fPokerPVP&8]&a 1&8 > &a%{yap.vote1}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 2&8 > &a%{yap.vote2}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 3&8 > &a%{yap.vote3}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 4&8 > &a%{yap.vote4}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 5&8 > &a%{yap.vote5}% &7Votes&8 : &2POKERPVP"
        
        
command /değiştir:
    permission: degistir.yetki
    trigger:
        if {yap.vote1} is greater than {yap.vote2} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme}
        if {yap.vote2} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme2}
        if {yap.vote3} is greater than {yap.vote1} and {yap.vote2} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme3}    
        if {yap.vote4} is greater than {yap.vote1} and {yap.vote2} and {yap.vote3} and {yap.vote5}:
            teleport players to {deneme4}        
        if {yap.vote5} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote2}:
            teleport players to {deneme5}
        wait 1 second
        set {yap.vote2} to 0
        set {yap.vote1} to 0
        set {yap.vote3} to 0
        set {yap.vote4} to 0
        set {yap.vote5} to 0
        loop all players:
            delete {oyverdi.%loop-player%}
    
        
command /ayarla [<number>]:
    trigger:
        if arg 1 is 1:
            set {deneme} to location of player
            send "spawn 1 hazır"
        if arg 1 is 2:
            set {deneme2} to location of player
            send "spawn 2 hazır"                    
        if arg 1 is 3:
            set {deneme3} to location of player
            send "spawn 3 hazır"
        if arg 1 is 4:
            set {deneme4} to location of player
            send "spawn 4 hazır"
        if arg 1 is 5:
            set {deneme5} to location of player
            send "spawn 5 hazır"
        
every 5 minutes:
    execute console command "/değiştir"
  
on disconnect:
    delete {oyverdi.%player%}
1 - 2 küçük hata var onları düzeltip paylaşa bilirmiyim ??
 

ShiodomeMiuna

Nether Yerlisi
Mesajlar
2,351
En iyi cevaplar
11
Beğeniler
1,190
Puanları
3,300
Evet ama bugunu düzelttiğim için bi credit atarsın? (Yani konunun bir köşesine yaz diyorum.)
 

SerhatGundogdu

Zombi Katili
Mesajlar
243
En iyi cevaplar
0
Beğeniler
35
Puanları
140
Hataysiz halini atarmisin :)
Buyur Dostum :)
Kod:
Options:
    Map1: &8[&6PokerPVP&8] #Prefix
        

on login:
    {yap.vote1} isn't set:
        set {yap.vote1} to 0
    {yap.vote2} isn't set:
        set {yap.vote2} to 0
    {yap.vote3} isn't set:
        set {yap.vote3} to 0
    {yap.vote4} isn't set:
        set {yap.vote4} to 0
    {yap.vote5} isn't set:
        set {yap.vote5} to 0
  
  
  
command /vote [<number>]:
    trigger:
        if arg 1 is set:
            if {oyverdi.%player%} isn't set:
                arg 1 is less than 5:
                    set {oyverdi.%player%} to true
                    add 1 to {yap.vote%arg 1%}
                    message "&8[&6xPoker&8] &aBasariyla &6%arg 1%. &aMapa oy verdiniz."
                else:
                    send "&8[&6xPoker&8] &cSectiginiz sayi &e5 &cden buyuk olamaz."
            else:
                send "&8[&6xPoker&8] &cZaten oy vermissiniz"
        if arg 1 is not set:
            message "&8[&fPokerPVP&8]&2 Players waiting&8: [&6%number of all players%&f/&632&8] &2Every &8[&65&8] &2minutes changing"
            message "&8[&fPokerPVP&8]&2Vote using &8[&a/vote (number)&8]"
            message "&8[&fPokerPVP&8]&2Previous maps playing &8: &7%world%"
            message "&8[&fPokerPVP&8]&a 1&8 > &a%{yap.vote1}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 2&8 > &a%{yap.vote2}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 3&8 > &a%{yap.vote3}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 4&8 > &a%{yap.vote4}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 5&8 > &a%{yap.vote5}% &7Votes&8 : &2POKERPVP"
        
        
command /değiştir:
    permission: degistir.yetki
    trigger:
        if {yap.vote1} is greater than {yap.vote2} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme}
        if {yap.vote2} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme2}
        if {yap.vote3} is greater than {yap.vote1} and {yap.vote2} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme3}    
        if {yap.vote4} is greater than {yap.vote1} and {yap.vote2} and {yap.vote3} and {yap.vote5}:
            teleport players to {deneme4}        
        if {yap.vote5} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote2}:
            teleport players to {deneme5}
        wait 1 second
        set {yap.vote2} to 0
        set {yap.vote1} to 0
        set {yap.vote3} to 0
        set {yap.vote4} to 0
        set {yap.vote5} to 0
        loop all players:
            delete {oyverdi.%loop-player%}
    
        
command /ayarla [<number>]:
    trigger:
        if arg 1 is 1:
            set {deneme} to location of player
            send "spawn 1 hazır"
        if arg 1 is 2:
            set {deneme2} to location of player
            send "spawn 2 hazır"                    
        if arg 1 is 3:
            set {deneme3} to location of player
            send "spawn 3 hazır"
        if arg 1 is 4:
            set {deneme4} to location of player
            send "spawn 4 hazır"
        if arg 1 is 5:
            set {deneme5} to location of player
            send "spawn 5 hazır"
        
every 5 minutes:
    execute console command "/değiştir"
 

TheBlueDeath

Nether Yerlisi
Mesajlar
2,072
En iyi cevaplar
0
Beğeniler
736
Puanları
2,380
Ruh hali
Arkada After Effects Yüklenirken skripti düzelttim. Buyur ;

PHP:
Options:
    Map1: &8[&6PokerPVP&8] #Prefix
        

on login:
    {yap.vote1} is'nt set:
        set {yap.vote1} to 0
    {yap.vote2} isn't set:
        set {yap.vote2} to 0
    {yap.vote3} isn't set:
        set {yap.vote3} to 0
    {yap.vote4} isn't set:
        set {yap.vote4} to 0
    {yap.vote5} isn't set:
        set {yap.vote5} to 0
  
  
  
command /vote [<number>]:
    trigger:
        if arg 1 is set:
            if {oyverdi.%player%} isn't set:
                arg 1 is greater than 5:
                    set {oyverdi.%player%} to true
                    add 1 to {yap.vote%arg 1%}
                    message "&8[&6xPoker&8] &aBasariyla &6%arg 1%. &aMapa oy verdiniz."
                else:
                    send "&8[&6xPoker&8] &cSectiginiz sayi &e5 &cden buyuk olamaz."
            else:
                send "&8[&6xPoker&8] &cZaten oy vermissiniz"
        if arg 1 is not set:
            message "&8[&fPokerPVP&8]&2 Players waiting&8: [&6%number of all players%&f/&632&8] &2Every &8[&65&8] &2minutes changing"
            message "&8[&fPokerPVP&8]&2Vote using &8[&a/vote (number)&8]"
            message "&8[&fPokerPVP&8]&2Previous maps playing &8: &7%world%"
            message "&8[&fPokerPVP&8]&a 1&8 > &a%{yap.vote1}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 2&8 > &a%{yap.vote2}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 3&8 > &a%{yap.vote3}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 4&8 > &a%{yap.vote4}% &7Votes&8 : &2POKERPVP"
            message "&8[&fPokerPVP&8]&a 5&8 > &a%{yap.vote5}% &7Votes&8 : &2POKERPVP"
        
        
command /değiştir:
    permission: degistir.yetki
    trigger:
        if {yap.vote1} is greater than {yap.vote2} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme}
        if {yap.vote2} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme2}
        if {yap.vote3} is greater than {yap.vote1} and {yap.vote2} and {yap.vote4} and {yap.vote5}:
            teleport players to {deneme3}    
        if {yap.vote4} is greater than {yap.vote1} and {yap.vote2} and {yap.vote3} and {yap.vote5}:
            teleport players to {deneme4}        
        if {yap.vote5} is greater than {yap.vote1} and {yap.vote3} and {yap.vote4} and {yap.vote2}:
            teleport players to {deneme5}
        wait 1 second
        set {yap.vote2} to 0
        set {yap.vote1} to 0
        set {yap.vote3} to 0
        set {yap.vote4} to 0
        set {yap.vote5} to 0
        loop all players:
            delete {oyverdi.%loop-player%}
    
        
command /ayarla [<number>]:
    trigger:
        if arg 1 is 1:
            set {deneme} to location of player
            send "spawn 1 hazır"
        if arg 1 is 2:
            set {deneme2} to location of player
            send "spawn 2 hazır"                    
        if arg 1 is 3:
            set {deneme3} to location of player
            send "spawn 3 hazır"
        if arg 1 is 4:
            set {deneme4} to location of player
            send "spawn 4 hazır"
        if arg 1 is 5:
            set {deneme5} to location of player
            send "spawn 5 hazır"
        
every 5 minutes:
    execute console command "/değiştir"
  
on disconnect:
    delete {oyverdi.%player%}
Yanlız burda sıkıntı var
Kod:
                arg 1 is greater than 5:
                    set {oyverdi.%player%} to true
                    add 1 to {yap.vote%arg 1%}
                    message "&8[&6xPoker&8] &aBasariyla &6%arg 1%. &aMapa oy verdiniz."
                else:
                    send "&8[&6xPoker&8] &cSectiginiz sayi &e5 &cden buyuk olamaz."

Bu kısımda eğer 5'Ten büyükse oy verdiriyor eğer 5'ten küçükse sayınız 5'ten büyük olamaz diyor?
 

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