[SK] Futbol

BaranArslanMRJ

100. Sipariş - 50+ Müşteri | www.kareblok.com
En iyi cevaplar
0
Kardeş koskoca mineplex bu :D skript mi kullancak adamlarda tecrübeli coderler var :D yani yapılması zor skript ile
 

Rosenrot

LAGOMORPHA
En iyi cevaplar
0
Kod:
on any move:
    player is not sprinting:
        loop all slimes in radius 0.8 around player:
            push loop-entity 0.2 meter upward
            push loop-entity in direction of player at speed 1.5
            play raw sound "mob.zombie.wood" at loop-entity with pitch 1 volume 1.5
            stop

Buda top spawnlama
Kod:
command /futbol:
    trigger:
        spawn a slime at player
        set size of last spawned entity to 1
        apply slow 30 to last spawned slime for 999999999999 second
        apply jump 225 to last spawned slime for 999999999999 second
aynısı degilmi
hem jump eklersen sonsuza kadar ucar
koduda hatalı yazmısım sende hatalı almıssın :D düzelttim sende düzelt yanlıs almasınlar
 
Son düzenleme:

GetqusA

Kızıltaş Madencisi
En iyi cevaplar
0
Kod:
on any move:
    player is not sprinting:
        loop all slimes in radius 0.8 around player:
            push loop-entity 0.2 meter upward
            push loop-entity in direction of player at speed 1.5
            play raw sound "mob.zombie.wood" at loop-entity with pitch 1 volume 1.5
            stop

Buda top spawnlama
Kod:
command /futbol:
    trigger:
        spawn a slime at player
        set size of last spawned entity to 1
        apply slow 30 to last spawned slime for 999999999999 second
        apply jump 225 to last spawned slime for 999999999999 second
Celebrex in yaptığının aynısı değilmi ?
 

ODCaner

Kömür Madencisi
En iyi cevaplar
0
zaten çoğu yapıldı bi skor sistemi bide takım sistemi yok o kadar

bence zaten en zor kısmı oydu
 

ODCaner

Kömür Madencisi
En iyi cevaplar
0
bende &6&lTop olan slimein ayarladığın blogun üstüne geldiginde puan vermesi bu kadar zor olmamalı ?
 

Rosenrot

LAGOMORPHA
En iyi cevaplar
0
bende &6&lTop olan slimein ayarladığın blogun üstüne geldiginde puan vermesi bu kadar zor olmamalı ?
Zor değil zaten :D sadece yapan yok

PHP:
every 10 ticks:
    loop all slimes:
        if loop-slime's name is "&6&lTop":
            loop all blocks in radius 2 of loop-slime:
                if "%location of loop-block%" is "%{kale1}%":
                    broadcast "&a%{sonvuran.%loop-slime%}% &eGol attı !"
                    add 1 to {skor.%{sonvuran.%loop-slime%}%} 
                    delete loop-slime
                    delete {sonvuran.%loop-slime%}


on break:
    if player's held item's name is "&eKale wand":
        cancel event
        set {kale1} to "%location of event-block%"
        send "&aKale1 ayarlandi."

command /kalewand:
    trigger:
        give 1 of iron axe named "&eKale wand" to player

10 tick yaptim çünkü daha kesin sonuç alabilmen icin ama sen ramim çok diyorsan 1 tickte yapabilirsin ozaman kusursuz olur sanki carpinca direk gol oluyo gibi gösterir, ama 10 tickte yeterli

===================================================

Buda benden sana kiyak olsun
topa son vuran kişi, daha düzgün top sürme ve şut ekledim :)

PHP:
command /futbol:
    trigger:
        spawn a slime at player
        set slime size of last spawned slime to 1
        set name of last spawned entity to "&6&lTop"
        apply slowness 666 to last spawned entity for 666 days

every seconds:
    loop all players:
        loop all slimes in radius 2 of loop-player:
            if name of loop-slime is "&6&lTop":
                push loop-slime in direction of loop-player at speed random number between 1.6 and 1.9
                set {sonvuran.%loop-slime%} to loop-player

on sneak toggle:
    if {sutcooldown.%player%} is not set:
        set {sutcooldown.%player%} to true
        loop all slimes in radius 3 of player:
            if name of loop-slime is "&6&lTop":
                push loop-slime in direction of player at speed random number between 1.9 and 2.4
                set {sonvuran.%loop-slime%} to "%player%"
        wait 14 ticks
        delete {sutcooldown.%player%}

on damage:
    if name of victim is "&6&lTop":
        cancel event
 
Son düzenleme:

ODCaner

Kömür Madencisi
En iyi cevaplar
0
Kod:
'player's held item name' is not an entitiy type (futbol.sk, line 13: if player's held item name "&eKale Wand:")


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