BaranArslanMRJ
100. Sipariş - 50+ Müşteri | www.kareblok.com
- En iyi cevaplar
- 0
Kardeş koskoca mineplex bu
skript mi kullancak adamlarda tecrübeli coderler var
yani yapılması zor skript ile
aynısı degilmiKod:on any move: player is not sprinting: loop all slimes in radius 0.8 around player: push loop-entity 0.2 meter upward push loop-entity in direction of player at speed 1.5 play raw sound "mob.zombie.wood" at loop-entity with pitch 1 volume 1.5 stop
Buda top spawnlama
Kod:command /futbol: trigger: spawn a slime at player set size of last spawned entity to 1 apply slow 30 to last spawned slime for 999999999999 second apply jump 225 to last spawned slime for 999999999999 second
Celebrex in yaptığının aynısı değilmi ?Kod:on any move: player is not sprinting: loop all slimes in radius 0.8 around player: push loop-entity 0.2 meter upward push loop-entity in direction of player at speed 1.5 play raw sound "mob.zombie.wood" at loop-entity with pitch 1 volume 1.5 stop
Buda top spawnlama
Kod:command /futbol: trigger: spawn a slime at player set size of last spawned entity to 1 apply slow 30 to last spawned slime for 999999999999 second apply jump 225 to last spawned slime for 999999999999 second
HaklısınKardeş koskoca mineplex buskript mi kullancak adamlarda tecrübeli coderler var
yani yapılması zor skript ile
Zor değil zatenbende &6&lTop olan slimein ayarladığın blogun üstüne geldiginde puan vermesi bu kadar zor olmamalı ?
every 10 ticks:
loop all slimes:
if loop-slime's name is "&6&lTop":
loop all blocks in radius 2 of loop-slime:
if "%location of loop-block%" is "%{kale1}%":
broadcast "&a%{sonvuran.%loop-slime%}% &eGol attı !"
add 1 to {skor.%{sonvuran.%loop-slime%}%}
delete loop-slime
delete {sonvuran.%loop-slime%}
on break:
if player's held item's name is "&eKale wand":
cancel event
set {kale1} to "%location of event-block%"
send "&aKale1 ayarlandi."
command /kalewand:
trigger:
give 1 of iron axe named "&eKale wand" to player
command /futbol:
trigger:
spawn a slime at player
set slime size of last spawned slime to 1
set name of last spawned entity to "&6&lTop"
apply slowness 666 to last spawned entity for 666 days
every seconds:
loop all players:
loop all slimes in radius 2 of loop-player:
if name of loop-slime is "&6&lTop":
push loop-slime in direction of loop-player at speed random number between 1.6 and 1.9
set {sonvuran.%loop-slime%} to loop-player
on sneak toggle:
if {sutcooldown.%player%} is not set:
set {sutcooldown.%player%} to true
loop all slimes in radius 3 of player:
if name of loop-slime is "&6&lTop":
push loop-slime in direction of player at speed random number between 1.9 and 2.4
set {sonvuran.%loop-slime%} to "%player%"
wait 14 ticks
delete {sutcooldown.%player%}
on damage:
if name of victim is "&6&lTop":
cancel event
RandomSK yüklemelisin.![]()
Hatalar
yukarda duzelttim kodu, yenisini kopyalamadin mi?Kod:'player's held item name' is not an entitiy type (futbol.sk, line 13: if player's held item name "&eKale Wand:")
Son Hata
tekrar duzenledim![]()
Şimdide Bu Hata Oldu
Buyurçalışmadı skaypeınız falan varsa verebilir misiniz