Nano_Sensei
Kızıltaş Madencisi
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Selamlar.
Skript öğrenmek isteyen arkadaşlara yardımcı olması için bu sandık animasyonu skriptini hazırladım. Umarım daha çabuk gelişebilirler. (SkQuery gerektirir.)
Resimler: (Kısaltılmış)
Skript öğrenmek isteyen arkadaşlara yardımcı olması için bu sandık animasyonu skriptini hazırladım. Umarım daha çabuk gelişebilirler. (SkQuery gerektirir.)
Kod:
# Animasyon.sk
# Nano_Sensei
command /animasyon [<string=bilgi>]:
trigger:
arg 1 is "bilgi":
send "&4&l! &7Animasyon skripti."
send "&4&l! &7Yapımcı: &6Nano_Sensei"
send "&4&l! &7Skype: nanosensei27"
send "&4&l! &7Kullanılabilir animasyonlar: &81, 2"
arg 1 is not "1" or "2" or "bilgi":
send "&4&l! &7Böyle bir animasyon yok!"
send "&4&l! &7Kullanılabilir animasyonlar: &81, 2"
arg 1 is "1":
send "&4&l! &7Animasyon 01 başlatıldı."
set {_y} to -1
open chest with 1 row named "&9Animasyon: &001" to player
play door open at player with pitch 1
loop 9 times:
inventory name of current inventory of player is "&9Animasyon: &001":
add 1 to {_y}
format slot {_y} of player with blue stained glass pane named "&1" to be unstealable
play note bass at player with pitch 1
wait 0.4 second
else:
exit loop
stop
loop 2 times:
wait 1 tick
set {_y} to -1
close inventory of player
open chest with 1 row named "&4Animasyon: &001" to player
play level up at player with pitch 1
loop 9 times:
add 1 to {_y}
wait 0.1 tick
format slot {_y} of player with red stained glass pane named "&1" to be unstealable
wait 1 second
set {_y} to -1
close inventory of player
open chest with 1 row named "&9Animasyon: &001" to player
play level up at player with pitch 1
loop 9 times:
add 1 to {_y}
wait 0.1 tick
format slot {_y} of player with blue stained glass pane named "&1" to be unstealable
wait 1 second
play door close at player with pitch 1
close inventory of player
send "&4&l! &7Animasyon 01 sona erdi."
arg 1 is "2":
send "&4&l! &7Animasyon 02 başlatıldı."
set {_y} to -1
open chest with 1 row named "&9Animasyon: &002" to player
play door open at player with pitch 1
loop 9 times:
inventory name of current inventory of player is "&9Animasyon: &002":
add 1 to {_y}
set {_x} to gold disc or 13-disc or green disc or cat disc or blocks disc or chirp disc or far disc or mall disc or mellohi disc or strad disc or ward disc or wait disc
format slot {_y} of player with {_x} named "&1" to be unstealable
play note bass at player with pitch 1
wait 0.4 second
else:
exit loop
stop
set {_y} to 9
loop 9 times:
inventory name of current inventory of player is "&9Animasyon: &002":
remove 1 from {_y}
format slot {_y} of player with 11-disc named "&1" to be unstealable
play glass at player with pitch 1
wait 0.4 second
else:
exit loop
stop
wait 0.6 second
play door close at player with pitch 1
close inventory of player
send "&4&l! &7Animasyon 02 sona erdi."
Resimler: (Kısaltılmış)
Çok fazla işim var, forumla ilgilen, satış yap vs vs tüm zamanımı alıyor. Kusura bakmayın 
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