bayonet:
Item_Information:
Item_Name: "&ebayonet"
Item_Type: 417
Item_Lore: "&cDamage: &210|&2Type: &eKnife."
Melee_Mode: true
Shooting:
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Projectile_Amount: 1
Projectile_Type: energy
Projectile_Speed: 40
Projectile_Damage: 10
kabar:
Item_Information:
Item_Name: "&eKa-Bar knife"
Item_Type: 417
Item_Lore: "&cDamage: &215|&2Type: &eKnife."
Melee_Mode: true
Shooting:
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Projectile_Amount: 1
Projectile_Type: energy
Projectile_Speed: 40
Projectile_Damage: 15
Sergent:
Item_Information:
Item_Name: "&6&lWeapon &6&lSergent&f"
Item_Type: 356
Item_Lore: "&cSnowy feeling"
Sounds_Acquired: enderman_death-1-0-0
Shooting:
Left_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 2
Projectile_Amount: 20
Projectile_Type: snowball
Projectile_Speed: 40
Projectile_Damage: 3
Projectile_Incendiary:
Enable: true
Duration: 7
Bullet_Spread: 5.43
Sounds_Shoot: skeleton_death-1-3-0
Reload:
Enable: true
Reload_Amount: 20
Reload_Duration: 60
Particles:
Enable: true
Particle_Player_Shoot: BLOCK_BREAK-22,flames-20
Particle_Terrain: true
Abilities:
Reset_Hit_Cooldown: true
Fireworks:
Enable: true
Firework_Player_Shoot: BURST-FALSE-FALSE-255-128-64
Hit_Events:
Enable: true
Sounds_Impact: skeleton_death-1-3-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
fireball:
Item_Information:
Item_Name: "&1FireBall"
Item_Type: 276
Item_Lore: "&bFire burns"
Sounds_Acquired: explode-1-3-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 25
Projectile_Amount: 1
Projectile_Type: fireball
Projectile_Speed: 40
Projectile_Damage: 8
Bullet_Spread: 0
Sounds_Shoot: wolf_howl-2-2-0
Reload:
Enable: true
Reload_Amount: 10
Reload_Duration: 55
Shrapnel:
Enable: true
Block_Type: 35-14
Amount: 3
Speed: 10
Place_Blocks: false
Explosions:
Enable: true
Explosion_No_Grief: true
Explosion_Radius: 8
On_Impact_With_Anything: true
Enable_Owner_Immunity: true
Knockback: 2
Particles:
Enable: true
Particle_Player_Shoot: block_break-49,flames-2
zeus:
Item_Information:
Item_Name: "&eAxe Zeus"
Item_Type: 286
Item_Lore: "&6Strike Lightnings"
Sounds_Acquired: explode-1-3-0
Shooting:
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 10
Recoil_Amount: 1
Projectile_Amount: 5
Projectile_Type: snowball
Projectile_Speed: 40
Projectile_Damage: 20
Bullet_Spread: 0
Reset_Fall_Distance: true
Sounds_Shoot: ghast_death-2-7-0
Reload:
Enable: true
Reload_Amount: 1
Reload_Duration: 40
Sounds_Reloading: irongolem_hit-1-10-0
Abilities:
Reset_Hit_Cooldown: true
No_Fall_Damage: true
Particles:
Enable: true
Particle_Player_Shoot: BLOCK_BREAK-41,BLOCK_BREAK-165, potion_splash-11
Particle_Impact_Anything: lightning, flames-20, potion_splash-11
Barrett:
Item_Information:
Item_Name: "&bBarrett .50 Cal&8"
Item_Type: 278-127
Item_Lore: "&8(&bTier 4&8)"
Skip_Name_Check: true
Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
Inventory_Control: Barrett
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: false
Delay_Between_Shots: 15
Recoil_Amount:
Projectile_Amount: 1
Projectile_Type: arrow
Remove_Arrows_On_Impact: true
Projectile_Speed: 500
Projectile_Damage: 35
Bullet_Spread: 0.8
Sounds_Shoot: ENTITY_BLAZE_HIT-3-2-0,ENTITY_GENERIC_EXPLODE-0.5-50-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 0.1
Reload:
Take_Ammo_As_Magazine: true
Take_Ammo_Per_Shot: false
Take_Ammo_On_Reload: true
Enable: true
Reload_Amount: 10
Reload_Duration: 50
Sounds_Reloading: BLOCK_NOTE_HAT-2-1-0
Headshot:
Enable: false
Bonus_Damage: 5
Abilities:
Reset_Hit_Cooldown: true
Particles:
Enable: true
Particle_Player_Shoot: flames-1,smoke
Particle_Headshot: flames-1,smoke
Particle_Terrain: false
Scope:
Enable: true
Night_Vision: false
Zoom_Amount: 10
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
Ammo:
Enable: true
Ammo_Item_ID: 341
Sounds_Out_Of_Ammo: BLOCK_NOTE_HARP-1-2-0
Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_SNARE-1-2-0
GBarrett:
Item_Information:
Item_Name: "&2Golden Barrett .50 Cal&8"
Item_Type: 291-12
Item_Lore: "&2Legend"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Inventory_Control: Group_Gbarrett
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: false
Delay_Between_Shots: 15
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: arrow
Remove_Arrows_On_Impact: true
Projectile_Speed: 500
Projectile_Damage: 35
Bullet_Spread: 1
Sounds_Shoot: ENTITY_BLAZE_HIT-3-2-0,ENTITY_GENERIC_EXPLODE-0.5-50-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 0.2
Reload:
Take_Ammo_As_Magazine: true
Take_Ammo_Per_Shot: false
Take_Ammo_On_Reload: true
Enable: true
Reload_Amount: 10
Reload_Duration: 45
Sounds_Reloading: NOTE_STICKS-2-1-0
Headshot:
Enable: false
Bonus_Damage: 5
Abilities:
Reset_Hit_Cooldown: true
Particles:
Enable: true
Particle_Player_Shoot: flames-10,smoke
Particle_Headshot: flames-10,smoke
Particle_Terrain: false
Potion_Effects:
Activation: hit,shoot
Potion_Effect_Victim: POISON-70-1
Scope:
Enable: true
Night_Vision: false
Zoom_Amount: 10
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
Ammo:
Enable: true
Ammo_Item_ID: 341
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Custom_Death_Message:
Normal: "&e<victim> was shot by <shooter>"
Double:
Item_Information:
Item_Name: "&7Double Barrel Shotgun&8"
Item_Type: 294
Item_Lore: "&8(&7Tier 1&8)"
Enchantment_To_Check: true
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Right_Click_Interactions: false
Cancel_Left_Click_Block_Damage: true
Delay_Between_Shots: 6
Recoil_Amount: 0
Projectile_Amount: 6
Projectile_Type: snowball
Remove_Arrows_On_Impact: true
Projectile_Speed: 60
Projectile_Damage: 4
Bullet_Spread: 2
Reset_Fall_Distance: true
Sounds_Shoot: ZOMBIE_WOOD-1-1-0,ENTITY_GENERIC_EXPLODE-2-2-0,GHAST_FIREBALL-2-1-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 2
Reload:
Enable: true
Take_Ammo_On_Reload: true
Reload_Amount: 2
Reload_Bullets_Individually: true
Reload_Duration: 11
Sounds_Reloading: NOTE_STICKS-2-1-0,NOTE_SNARE_DRUM-2-6-1
Ammo:
Enable: true
Ammo_Item_ID: 370
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Firearm_Action:
Type: pump
Open_Duration: 10
Close_Duration: 10
Sound_Open: PISTON_EXTEND-2-2-0
Sound_Close: PISTON_RETRACT-2-2-0
Headshot:
Enable: false
Bonus_Damage: 2
Message_Shooter: ""
Message_Victim:
Sounds_Shooter:
Sounds_Victim: HURT_FLESH-2-0-37
Abilities:
Reset_Hit_Cooldown: true
Knockback: 0
Particles:
Enable:
Particle_Player_Shoot: smoke
Scope:
Enable: false
Night_Vision: true
Zoom_Amount: 4
Zoom_Bullet_Spread: 2
Zoom_Before_Shooting: false
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
Rem:
Item_Information:
Item_Name: "&7Remington 870&8"
Item_Type: 269
Item_Lore: "&8(&7Tier 2&8)"
Enchantment_To_Check: true
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Right_Click_Interactions: false
Cancel_Left_Click_Block_Damage: true
Delay_Between_Shots: 6
Recoil_Amount: 0
Projectile_Amount: 6
Projectile_Type: snowball
Remove_Arrows_On_Impact: true
Projectile_Speed: 60
Projectile_Damage: 4
Bullet_Spread: 2
Reset_Fall_Distance: true
Sounds_Shoot: ZOMBIE_WOOD-1-1-0,ENTITY_GENERIC_EXPLODE-2-2-0,GHAST_FIREBALL-2-1-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 2
Reload:
Enable: true
Take_Ammo_On_Reload: true
Reload_Amount: 8
Reload_Bullets_Individually: true
Reload_Duration: 11
Sounds_Reloading: NOTE_STICKS-2-1-0,NOTE_SNARE_DRUM-2-6-1
Ammo:
Enable: true
Ammo_Item_ID: 370
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Firearm_Action:
Type: pump
Open_Duration: 10
Close_Duration: 10
Sound_Open: PISTON_EXTEND-2-2-0
Sound_Close: PISTON_RETRACT-2-2-0
Headshot:
Enable: false
Bonus_Damage: 2
Message_Shooter: ""
Message_Victim:
Sounds_Shooter:
Sounds_Victim: HURT_FLESH-2-0-37
Abilities:
Reset_Hit_Cooldown: true
Knockback: 0
Particles:
Enable:
Particle_Player_Shoot: smoke
Scope:
Enable: false
Night_Vision: true
Zoom_Amount: 4
Zoom_Bullet_Spread: 2
Zoom_Before_Shooting: false
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
Mossberg:
Item_Information:
Item_Name: "&7Mossberg 500&8"
Item_Type: 273
Item_Lore: "&8(&eTier 3&8)"
Enchantment_To_Check: true
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Right_Click_Interactions: false
Cancel_Left_Click_Block_Damage: true
Delay_Between_Shots: 6
Recoil_Amount: 0
Projectile_Amount: 6
Projectile_Type: snowball
Remove_Arrows_On_Impact: true
Projectile_Speed: 60
Projectile_Damage: 4
Bullet_Spread: 2
Reset_Fall_Distance: true
Sounds_Shoot: ZOMBIE_WOOD-1-1-0,ENTITY_GENERIC_EXPLODE-2-2-0,GHAST_FIREBALL-2-1-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 2
Reload:
Enable: true
Take_Ammo_On_Reload: true
Reload_Amount: 12
Reload_Bullets_Individually: true
Reload_Duration: 11
Sounds_Reloading: NOTE_STICKS-2-1-0,NOTE_SNARE_DRUM-2-6-1
Ammo:
Enable: true
Ammo_Item_ID: 370
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Firearm_Action:
Type: pump
Open_Duration: 10
Close_Duration: 10
Sound_Open: PISTON_EXTEND-2-2-0
Sound_Close: PISTON_RETRACT-2-2-0
Headshot:
Enable: false
Bonus_Damage: 2
Message_Shooter: ""
Message_Victim:
Sounds_Shooter:
Sounds_Victim: HURT_FLESH-2-0-37
Abilities:
Reset_Hit_Cooldown: true
Knockback: 0
Particles:
Enable:
Particle_Player_Shoot: smoke
Scope:
Enable: false
Night_Vision: true
Zoom_Amount: 4
Zoom_Bullet_Spread: 2
Zoom_Before_Shooting: false
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2
spas:
Item_Information:
Item_Name: "&bSpas 12&8"
Item_Type: 279-64
Item_Lore: "&8(&bTier 4&8)"
Enchantment_To_Check: true
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Inventory_Control: Spas
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Delay_Between_Shots: 15
Recoil_Amount: 0
Projectile_Amount: 7
Projectile_Type: snowball
Remove_Arrows_On_Impact: true
Projectile_Speed: 20
Projectile_Damage: 5
Bullet_Spread: 1.1
Reset_Fall_Distance: false
Sounds_Shoot: NOTE.SPAS_SHOOT-1-1-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Reload:
Enable: true
Take_Ammo_On_Reload: true
Reload_Amount: 6
Reload_Bullets_Individually: true
Reload_Duration: 15
Sounds_Reloading: NOTE_STICKS-2-1-0,NOTE_SNARE_DRUM-2-6-1
Ammo:
Enable: true
Ammo_Item_ID: 370
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Firearm_Action:
Type: pump
Open_Duration: 6
Close_Duration: 8
Sound_Open: BLOCK_PISTON_EXTEND-2-2-0
Sound_Close: BLOCK_PISTON_CONTRACT-2-2-0
Headshot:
Enable: false
Bonus_Damage: 10
Message_Victim:
Sounds_Shooter:
Sounds_Victim:
Abilities:
Reset_Hit_Cooldown: true
Knockback: 0
Particles:
Enable:
Particle_Player_Shoot: smoke
Scope:
Enable: false
Night_Vision: true
Zoom_Amount: 4
Zoom_Bullet_Spread: 2
Zoom_Before_Shooting: false
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
MP5:
Item_Information:
Item_Name: "&eMP5&8"
Item_Type: 275
Item_Lore: "&8(&bTier 1&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 18
Projectile_Damage: 10
Bullet_Spread: 3
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Fully_Automatic:
Enable: true
Fire_Rate: 2
Reload:
Enable: true
Reload_Amount: 30
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
UMP45:
Item_Information:
Item_Name: "&eUMP45&8"
Item_Type: 281
Item_Lore: "&8(&7Tier 2&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 18
Projectile_Damage: 10
Bullet_Spread: 3
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Fully_Automatic:
Enable: true
Fire_Rate: 2
Reload:
Enable: true
Reload_Amount: 30
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
Uzi:
Item_Information:
Item_Name: "&eUzi&8"
Item_Type: 352
Item_Lore: "&8(&7Tier 3&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 18
Projectile_Damage: 10
Bullet_Spread: 3
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Fully_Automatic:
Enable: true
Fire_Rate: 2
Reload:
Enable: true
Reload_Amount: 35
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
P90:
Item_Information:
Item_Name: "&bP90&8"
Item_Type: 280
Item_Lore: "&8(&bTier 4&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 18
Projectile_Damage: 10
Bullet_Spread: 3
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Fully_Automatic:
Enable: true
Fire_Rate: 2
Reload:
Enable: true
Reload_Amount: 30
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
M4Carbine:
Item_Information:
Item_Name: "&eM4 Carbine&8"
Item_Type: 270
Item_Lore: "&8(&7Tier 1&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 18
Projectile_Damage: 10
Bullet_Spread: 3
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Fully_Automatic:
Enable: true
Fire_Rate: 2
Reload:
Enable: true
Reload_Amount: 30
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
M16A4:
Item_Information:
Item_Name: "&eM16A4&8"
Item_Type: 274
Item_Lore: "&8(&bTier 2&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 13
Projectile_Damage: 10
Bullet_Spread: 3
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 3
Burstfire:
Enable: true
Shots_Per_Burst: 4
Delay_Between_Shots_In_Burst: 28
Reload:
Enable: true
Reload_Amount: 30
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 11
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
G36c:
Item_Information:
Item_Name: "&eG36c&8"
Item_Type: 292
Item_Lore: "&8(&7Tier 3&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 18
Projectile_Damage: 10
Bullet_Spread: 3
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Fully_Automatic:
Enable: true
Fire_Rate: 2
Reload:
Enable: true
Reload_Amount: 40
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
GakG36c:
Item_Information:
Item_Name: "&9Galaxy G36c&8"
Item_Type: 406
Item_Lore: "&8(&7Tier 3&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 18
Projectile_Damage: 10
Bullet_Spread: 3
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Fully_Automatic:
Enable: true
Fire_Rate: 2
Reload:
Enable: true
Reload_Amount: 40
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
AK47:
Item_Information:
Item_Name: "&bAK47&8"
Item_Type: 278
Item_Lore: "&8(&bTier 4&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Recoil_Amount: 40
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 18
Projectile_Damage: 10
Bullet_Spread: 3
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Fully_Automatic:
Enable: true
Fire_Rate: 2
Reload:
Enable: true
Reload_Amount: 30
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
Gatling Gun:
Item_Information:
Item_Name: "&2Gatling Gun&8"
Item_Type: 409
Item_Lore: "&2Legend"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 1
Bullet_Spread: 0
Projectile_Amount: 2
Projectile_Type: snowball
Projectile_Speed: 30
Projectile_Damage: 4
Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-2-3
Reload:
Enable: true
Reload_Amount: 200
Reload_Duration: 50
Sounds_Out_Of_Ammo:
Sounds_Reloading:
Abilities:
Reset_Hit_Cooldown: false
Particles:
Enable: true
Particle_Critical: BLOCK_BREAK-133
Fully_Automatic:
Enable: true
Fire_Rate: 3
Potion_Effects:
Activation: shoot
Potion_Effect_Shooter: slow-6-3
Hit_Events:
Enable: true
Sounds_Shooter: ANVIL_LAND-0.6-1-0
Painkillers:
Item_Information:
Item_Name: "&4Painkillers"
Item_Type: 402
Item_Lore: "&7Right Click To Use."
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Remove_Unused_Tag: true
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 3
Projectile_Amount: 0
Projectile_Type: energy
Projectile_Subtype: 0-0-NONE-0
Projectile_Damage: 0
Sounds_Shoot: ENTITY_GENERIC_EAT-1-2-0
Potion_Effects:
Activation: shooter
Potion_Effect_Shooter: SLOW-100-1,REGENERATION-250-1,NAUSEA-100-1
Extras:
One_Time_Use: true
Antibiotics:
Item_Information:
Item_Name: "&4Antibioitcs"
Item_Type: 348
Item_Lore: "&7Right click to use."
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Remove_Unused_Tag: true
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 3.5
Projectile_Amount: 0
Projectile_Type: energy
Projectile_Subtype: 0-0-NONE-0
Projectile_Damage: 0
Sounds_Shoot: ZOMBIE_INFECT-1-2-0
Potion_Effects:
Activation: shooter
Potion_Effect_Shooter: HEAL-1-2
Extras:
One_Time_Use: true
Binoculars:
Item_Information:
Item_Name: "&bBinoculars"
Item_Type: 295
Item_Lore: "&7Right Click To Use."
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Cancel_Left_Click_Block_Damage: false
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type:
Projectile_Speed: 80
Projectile_Damage: 12
Bullet_Spread: 3
Reset_Fall_Distance: true
Sounds_Shoot: ENTITY_BLAZE_HIT-2-1-0,ENTITY_GENERIC_EXPLODE-2-50-0
Reload:
Enable: false
Firearm_Action:
Type: bolt
Open_Duration: 8
Close_Duration: 7
Sound_Open: NOTE_STICKS-2-0-0,PISTON_RETRACT-2-2-2
Sound_Close: PISTON_EXTEND-2-2-0
Scope:
Enable: true
Night_Vision: false
Zoom_Amount: 10
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-4-0
Medkit:
Item_Information:
Item_Name: "&4Med Pack"
Item_Type: 282
Item_Lore: "&eGrants the user full hearts and full|&esaturation when applied."
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Remove_Unused_Tag: true
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 30
Projectile_Amount: 0
Projectile_Type: energy
Projectile_Subtype: 0-0-NONE-0
Projectile_Damage: 0
Sounds_Shoot: DRINK-1-1-0
Potion_Effects:
Activation: shoot
Potion_Effect_Shooter: HEAL-1-3,SATURATION-20-10
Extras:
One_Time_Use: true
M9:
Item_Information:
Item_Name: "&7M9"
Item_Type: 290
Item_Lore: "&8(&7Tier 1&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 10
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 500
Projectile_Damage: 7
Bullet_Spread: 1
Sounds_Shoot: ENTITY_BLAZE_HIT-3-2-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Ammo:
Enable: true
Ammo_Item_ID: 371
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Reload:
Enable: true
Reload_Amount: 15
Take_Ammo_As_Magazine: true
Take_Ammo_On_Reload: true
Reload_Duration: 40
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: revolver
Close_Duration: 10
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
Glock 17:
Item_Information:
Item_Name: "&eGlock 17"
Item_Type: 293
Item_Lore: "&8(&7Tier 2&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 10
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 500
Projectile_Damage: 5
Bullet_Spread: 1
Sounds_Shoot: ENTITY_BLAZE_HIT-3-2-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Ammo:
Enable: true
Ammo_Item_ID: 371
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Reload:
Enable: true
Reload_Amount: 17
Take_Ammo_As_Magazine: true
Take_Ammo_On_Reload: true
Reload_Duration: 40
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: revolver
Close_Duration: 10
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
Scope:
Enable: true
Zoom_Amount: 3
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
Colt:
Item_Information:
Item_Name: "&7Colt Python"
Item_Type: 291
Item_Lore: "&8(&7Tier 3&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 10
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 500
Projectile_Damage: 5
Bullet_Spread: 1
Sounds_Shoot: ENTITY_BLAZE_HIT-3-2-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Ammo:
Enable: true
Ammo_Item_ID: 371
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Reload:
Enable: true
Reload_Amount: 6
Take_Ammo_As_Magazine: true
Take_Ammo_On_Reload: true
Reload_Duration: 40
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: revolver
Close_Duration: 10
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
Deagles:
Item_Information:
Item_Name: "&bDesert Eagle"
Item_Type: 417
Item_Lore: "&8(&bTier 4&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 10
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 500
Projectile_Damage: 5
Bullet_Spread: 1
Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Ammo:
Enable: true
Ammo_Item_ID: 371
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Reload:
Enable: true
Reload_Amount: 7
Take_Ammo_As_Magazine: true
Take_Ammo_On_Reload: true
Reload_Duration: 40
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: revolver
Close_Duration: 10
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2
Dual Desert Eagles:
Item_Information:
Item_Name: "&eDual Desert Eagles"
Item_Type: 263-1
Item_Lore: "&2Legend"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Dual_Wield: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 5
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 40
Projectile_Damage: 10
Bullet_Spread: 1
Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 0.75
Reload:
Enable: true
Reload_Amount: 7
Reload_Duration: 40
Sounds_Out_Of_Ammo: CLICK-1-1-0
Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
Dual_Wield:
Single_Reload_Duration: 25
Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Backstab:
Enable: false
Bonus_Damage: 2
Sounds_Shooter: ORB_PICKUP-1-2-0
Particles:
Enable: true
Particle_Backstab: BLOCK_BREAK-55
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
DualBerettas:
Item_Information:
Item_Name: "&2Dual Beretta's"
Item_Type: 336
Item_Lore: "&2Legend"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Dual_Wield: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 5
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 40
Projectile_Damage: 10
Bullet_Spread: 1
Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 0.75
Reload:
Enable: true
Reload_Amount: 7
Reload_Duration: 40
Sounds_Out_Of_Ammo: CLICK-1-1-0
Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
Dual_Wield:
Single_Reload_Duration: 25
Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Backstab:
Enable: false
Bonus_Damage: 2
Sounds_Shooter: ORB_PICKUP-1-2-0
Particles:
Enable: true
Particle_Backstab: BLOCK_BREAK-55
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
R700:
Item_Information:
Item_Name: "R700"
Item_Type: 277
Item_Lore: "&8(&7Tier 1&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 14
Recoil_Amount: 0
Projectile_Amount: 2
Projectile_Type: snowball
Remove_Arrows_On_Impact: true
Projectile_Speed: 6000
Projectile_Damage: 4
Bullet_Spread: 0
Sounds_Shoot: ENTITY_BLAZE_HIT-3-2-0,ENTITY_GENERIC_EXPLODE-2-50-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 0.1
Reload:
Take_Ammo_As_Magazine: true
Take_Ammo_Per_Shot: false
Take_Ammo_On_Reload: true
Enable: true
Reload_Amount: 5
Reload_Duration: 50
Sounds_Reloading: NOTE_STICKS-2-1-0
Headshot:
Enable: true
Bonus_Damage: 10
Abilities:
Reset_Hit_Cooldown: true
Particles:
Enable: true
Particle_Player_Shoot: flames-1,smoke
Particle_Headshot: flames-1,smoke
Particle_Terrain: true
Scope:
Enable: true
Night_Vision: true
Zoom_Amount: 10
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
Ammo:
Enable: true
Ammo_Item_ID: 341
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Winchester:
Item_Information:
Item_Name: "&7Winchester&8"
Item_Type: 419
Item_Lore: "&8(&7Tier 2&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 14
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Remove_Arrows_On_Impact: true
Projectile_Speed: 6000
Projectile_Damage: 12
Bullet_Spread: 0
Sounds_Shoot: ENTITY_BLAZE_HIT-3-2-0,ENTITY_GENERIC_EXPLODE-2-50-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 0.1
Reload:
Take_Ammo_As_Magazine: true
Take_Ammo_Per_Shot: false
Take_Ammo_On_Reload: true
Enable: true
Reload_Amount: 1
Reload_Duration: 50
Sounds_Reloading: NOTE_STICKS-2-1-0
Headshot:
Enable: true
Bonus_Damage: 10
Abilities:
Reset_Hit_Cooldown: true
Particles:
Enable: true
Particle_Player_Shoot: flames-1,smoke
Particle_Headshot: flames-1,smoke
Particle_Terrain: true
Scope:
Enable: true
Night_Vision: true
Zoom_Amount: 10
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
Ammo:
Enable: true
Ammo_Item_ID: 341
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
M14:
Item_Information:
Item_Name: "&7M14&8"
Item_Type: 256
Item_Lore: "&8(&7Tier 3&8)"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 10
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Remove_Arrows_On_Impact: true
Projectile_Speed: 6000
Projectile_Damage: 4
Bullet_Spread: 0
Sounds_Shoot: ENTITY_BLAZE_HIT-3-2-0,ENTITY_GENERIC_EXPLODE-2-50-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 0.1
Reload:
Take_Ammo_As_Magazine: true
Take_Ammo_Per_Shot: false
Take_Ammo_On_Reload: true
Enable: true
Reload_Amount: 20
Reload_Duration: 50
Sounds_Reloading: NOTE_STICKS-2-1-0
Headshot:
Enable: true
Bonus_Damage: 10
Abilities:
Reset_Hit_Cooldown: true
Particles:
Enable: true
Particle_Player_Shoot: flames-1,smoke
Particle_Headshot: flames-1,smoke
Particle_Terrain: true
Scope:
Enable: true
Night_Vision: true
Zoom_Amount: 10
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
Ammo:
Enable: true
Ammo_Item_ID: 341
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Remington 870:
Item_Information:
Item_Name: "&eRemington 870"
Item_Type: 269
Item_Lore: ""
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 3
Recoil_Amount: 0
Projectile_Amount: 12
Projectile_Type: egg
Projectile_Speed: 30
Projectile_Damage: 1
Bullet_Spread: 2
Sounds_Shoot: IRONGOLEM_HIT-2-2-0,ZOMBIE_WOOD-1-1-0,FIRE_IGNITE-2-2-0,DOOR_CLOSE-1-2-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 2
Fully_Automatic:
Enable: false
Fire_Rate: 6
Reload:
Enable: true
Reload_Amount: 5
Reload_Duration: 30
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: bolt
Open_Duration: 5
Close_Duration: 5
Close_Shoot_Delay: 3
Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
Sound_Close: PISTON_EXTEND-1-2-0
Scope:
Enable: true
Zoom_Amount: 3
Zoom_Bullet_Spread: 1
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
Particles:
Enable: true
Particle_Player_Shoot:
Particle_Terrain: true
Particle_Impact_Anything:
Particle_Hit: block_break-152
Particle_Headshot: block_break-152
Particle_Critical: block_break-152
Particle_Backstab: block_break-152
Double Barrel Shotgun:
Item_Information:
Item_Name: "&eDouble Barrel Shotgun"
Item_Type: 294
Item_Lore: "&8(&7Tier 1&8)"
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 3
Recoil_Amount: 5
Projectile_Amount: 8
Projectile_Type: egg
Removal_Or_Drag_Delay: 4-false
Projectile_Speed: 30
Projectile_Damage: 5
Projectile_Flames: true
Projectile_Incendiary:
Enable: true
Duration: 80
Bullet_Spread: 1
Reset_Fall_Distance: true
Sounds_Shoot: ZOMBIE_WOOD-1-1-0,ENTITY_GENERIC_EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Reload:
Enable: true
Reload_Amount: 2
Reload_Bullets_Individually: true
Reload_Duration: 15
Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
Firearm_Action:
Type: break
Open_Duration: 10
Close_Duration: 15
Sound_Open: DOOR_OPEN-1-2-0
Sound_Close: DOOR_CLOSE-1-2-0
Abilities:
Reset_Hit_Cooldown: true
No_Fall_Damage: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
Damage_Based_On_Flight_Time:
Enable: true
Bonus_Damage_Per_Tick: -1
Maximum_Damage: -4
Particles:
Enable: true
Particle_Player_Shoot: smoke
Particle_Impact_Anything: BLOCK_BREAK-51
Molotov:
Item_Information:
Item_Name: "&aMolotov"
Item_Type: 377
Skip_Name_Check: true
Item_Lore: "&7Right Click To Throw."
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Projectile_Type: grenade
Delay_Between_Shots: 23
Grenade_Type: 51
Projectile_Subtype: 377
Projectile_Speed: 15
Projectile_Amount: 1
Sounds_Shoot: FIRE_IGNITE-2-0-0
Explosions:
Enable: false
Ignite_Victims: 500
Explosion_Incendiary: true
Explosion_No_Grief: true
Explosion_No_Damage: true
Explosion_Radius: 5
Explosion_Delay: 18
Extras:
One_Time_Use: true
Grenade:
Item_Information:
Item_Name: "&cFrag Grenade"
Item_Type: 378
Item_Lore: ""
Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
Skip_Name_Check: true
Remove_Unused_Tag: true
Shooting:
Right_Click_To_Shoot: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 15
Projectile_Amount: 1
Projectile_Type: grenade
Projectile_Subtype: 378
Projectile_Speed: 15
Sounds_Shoot: ENTITY_SKELETON_SHOOT-2-0-0
Explosions:
Enable: true
Explosion_No_Grief: true
Explosion_Radius: 5
Explosion_Delay: 60
Extras:
One_Time_Use: true
Flame:
Item_Information:
Skip_Name_Check: true
Item_Name: "&2Firefly Flamethrower&8"
Item_Type: 414
Item_Lore: "&8(&2Legend&8)"
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Ammo:
Enable: false
Ammo_Item_ID: 0
Take_Ammo_Per_Shot: false
Sounds_Out_Of_Ammo: NOTE_PLING-2-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-2-2-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Delay_Between_Shots: 5
Projectile_Amount: 12
Projectile_Type: snowball
Projectile_Flames: true
Projectile_Speed: 27
Projectile_Damage: 5
Bullet_Spread: 2
Projectile_Incendiary:
Enable: true
Duration: 80
Sounds_Shoot: FIRE_IGNITE-2-2-38,GHAST_FIREBALL-2-1-0
Sneak:
Enable: true
No_Recoil: false
Bullet_Spread: 2
Reload:
Enable: true
Reload_Amount: 100
Reload_Duration: 50
Take_Ammo_As_Magazine: true
Take_Ammo_On_Reload: true
Sounds_Reloading: ITEM_BREAK-2-1-0, PISTON_RETRACT-1-2-0
Particles:
Enable: false
Particle_Player_Shoot: BLOCK_BREAK-51
Particle_Impact_Anything: BLOCK_BREAK-51
RPG:
Item_Information:
Skip_Name_Check: true
Item_Name: "&eRPG&8"
Item_Type: 279
Item_Lore: "&8(&9Special&8)"
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Projectile_Type: grenade
Projectile_Amount: 1
Projectile_Subtype: 332
Grenade_Type: 45
Projectile_Speed: 15
Sounds_Shoot: GHAST_FIREBALL-2-3-8
Explosions:
Enable: true
Explosion_No_Grief: true
Explosion_Radius: 8
Explosion_Incendiary: true
Explosion_Delay: 16
Reload:
Enable: true
Reload_Amount: 1
Reload_Duration: 50
Sounds_Reloading: ITEM_BREAK-2-1-0, PISTON_RETRACT-1-2-0
Particles:
Enable: true
Particle_Player_Shoot: FLAMES-4
Particle_Player_Shoot: smoke
Particle_Impact_Anything: BLOCK_BREAK-46
Extras:
One_Time_Use: false
M60:
Item_Information:
Item_Name: "&bM60&8"
Item_Type: 271
Item_Lore: "&8(&9Special&8)|&8Damage: 3.5|"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 5
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Remove_Arrows_On_Impact: true
Projectile_Speed: 30
Projectile_Damage: 5
Bullet_Spread: 1
Reset_Fall_Distance: true
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 3
Burstfire:
Enable: true
Shots_Per_Burst: 2
Delay_Between_Shots_In_Burst: 3
Reload:
Enable: true
Reload_Amount: 100
Reload_Duration: 48
Sounds_Reloading: FIRE_IGNITE-2-1-4,DOOR_OPEN-2-2-6,FIRE_IGNITE-2-1-36,HURT_FLESH-2-0-37,DOOR_CLOSE-2-2-38
Firearm_Action:
Type: slide
Close_Duration: 13
Sound_Close: PISTON_RETRACT-2-2-0,PISTON_RETRACT-2-2-2
Headshot:
Enable: false
Bonus_Damage: 1
Message_Shooter: "&eHEADSHOT"
Abilities:
Reset_Hit_Cooldown: true
Scope:
Enable: true
Night_Vision: false
Zoom_Amount: 6
Zoom_Bullet_Spread: 0
Zoom_Before_Shooting: false
Aug:
Item_Information:
Item_Name: "&bSteyr Aug&8"
Item_Type: 285
Item_Lore: "&8(&9Special&8)|&8Damage: 3.5|"
Skip_Name_Check: true
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 5
Recoil_Amount: 0
Projectile_Amount: 1
Projectile_Type: snowball
Remove_Arrows_On_Impact: true
Projectile_Speed: 45
Projectile_Damage: 3
Bullet_Spread: 3
Reset_Fall_Distance: true
Sounds_Shoot: NOTE_BASS_DRUM-1-2-0,GHAST_FIREBALL-2-2-0,STEP_SAND-2-2-0,SKELETON_HURT-1-3-0,IRONGOLEM_HIT-1-2-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 3
Burstfire:
Enable: true
Shots_Per_Burst: 2
Delay_Between_Shots_In_Burst: 3
Reload:
Enable: true
Reload_Amount: 40
Reload_Duration: 48
Sounds_Reloading: FIRE_IGNITE-2-1-4,DOOR_OPEN-2-2-6,FIRE_IGNITE-2-1-36,HURT_FLESH-2-0-37,DOOR_CLOSE-2-2-38
Firearm_Action:
Type: slide
Close_Duration: 13
Sound_Close: PISTON_RETRACT-2-2-0,PISTON_RETRACT-2-2-2
Headshot:
Enable: false
Bonus_Damage: 1
Message_Shooter: "&eHEADSHOT"
Abilities:
Reset_Hit_Cooldown: true
Scope:
Enable: true
Night_Vision: false
Zoom_Amount: 6
Zoom_Bullet_Spread: 0
Zoom_Before_Shooting: false
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-2-2-0
Shield:
Item_Information:
Item_Name: "&eRiot Shield"
Item_Type: 442
Item_Lore: "&eHold right-click to raise the shield.|&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
Remove_Unused_Tag: true
Riot_Shield:
Enable: true
Durability_Loss_Per_Hit: 5
Sounds_Blocked: BLOCK_GLASS_BREAK-2-2-0
Sounds_Break: ENTITY_ITEM_BREAK-2-1-0