Yardım leafwe hata veriyor

AldenSH

Altın Madencisi
En iyi cevaplar
53
Kod:
command set [<material>]:
    trigger:
        if player has permission "leafwe.set":
            if {LEAF-WE::%uuid of player%.POS-1} is set:
                if {LEAF-WE::%uuid of player%.POS-2} is set:
                    if arg-1 is not set:
                        set {_block} to player's tool
                    if arg-1 is set:               
                        set {_block} to arg-1
                    if {_block} is solid:   
                        if {@multiple-jobs} is false:
                            {LEAF-WE::%uuid of player%.RUNNING} is set
                            send "{@prefix}{@already-started}"   
                            stop

Attığım kısmı bu şekilde değiştirin.
 

Balo4141

Marangoz
En iyi cevaplar
0
Kod:
command set [<material>]:
    trigger:
        if player has permission "leafwe.set":
            if {LEAF-WE::%uuid of player%.POS-1} is set:
                if {LEAF-WE::%uuid of player%.POS-2} is set:
                    if arg-1 is not set:
                        set {_block} to player's tool
                    if arg-1 is set:              
                        set {_block} to arg-1
                    if {_block} is solid:  
                        if {@multiple-jobs} is false:
                            {LEAF-WE::%uuid of player%.RUNNING} is set
                            send "{@prefix}{@already-started}"  
                            stop

Attığım kısmı bu şekilde değiştirin.
aynı hatayı verdi yine
 

Balo4141

Marangoz
En iyi cevaplar
0
Skriptin tam halini atar mısın? Birde güncel mi?
Kod:
options:

    #do not touch this -_-
    plugin-version: 0.0.9
    
    
    
#
# * SETTINGS *
#   

    wand-item: wooden axe
    
    #you can also use seconds "example, block-place-speed: 2 seconds"
    block-place-speed: 2 ticks
    
    #Block from bellow will not be broken.
    block-break-blacklist: sign or chest or bedrock or mob spawner   
    
    #When this is false, the player needs to wait until the current job is done to start another.
    multiple-jobs: false
        
# * MESSAGES *
    
    
    prefix: &6&lWORLD EDIT &8&l> &7   
    
    position-set: &ePozisyon &3%{_pos}% &eayarlandı.
    
    position-not-set: &ePozisyon &3%{_pos}% &eayarlanamamış.
    
    out-of-blocks: &eOBlokların dışında.
    
    cannot-use-this-item: &eBu ürünü kullanamazsın.
    
    started-job: &eBlok yerleştirmeye başladı...
    
    already-started: &eLütfen mevcut işin yapılmasını bekleyin.
    
    finished-job: &eBlok yerleştirme bitti.
    
    block-blacklisted: &cBu blok kara listeye alındı.
    
    no-permission: &cÜzgünüm, yetkin yok.
    


function leaf_we_set_pos(p: player, loc: location, pos: text):
    set {_uuid} to uuid of {_p}
    set {LEAF-WE::%{_uuid}%.POS-%{_pos}%} to {_loc}
    send "{@prefix}{@position-set}" to {_p}

on left-click with {@wand-item}:
    cancel event
    target block is not air
    distance between player and target block is smaller than 5
    leaf_we_set_pos(player, location of target block, "1")   
    
on right-click with {@wand-item}:
    cancel event
    target block is not air
    distance between player and target block is smaller than 5
    leaf_we_set_pos(player, location of target block, "2")
                    
command set [<material>]:
    trigger:
        if player has permission "leafwe.set":
            if {LEAF-WE::%uuid of player%.POS-1} is set:
                if {LEAF-WE::%uuid of player%.POS-2} is set:
                    if arg-1 is not set:
                        set {_block} to player's tool
                    if arg-1 is set:               
                        set {_block} to arg-1
                    if {_block} is solid:   
                        if {@multiple-jobs} is false:
                            {LEAF-WE::%uuid of player%.RUNNING} is set
                            send "{@prefix}{@already-started}"   
                            stop
                        set {LEAF-WE::%uuid of player%.RUNNING} to true   
                        send "{@prefix}{@started-job}"   
                        loop blocks within {LEAF-WE::%uuid of player%.POS-1} and {LEAF-WE::%uuid of player%.POS-2}:
                            if player is online:
                                if number of {_block} in player's inventory is greater than 0:
                                    if island at loop-block is island of player:
                                        set {_allow} to true
                                    else:
                                        loop asb player's team members:                                   
                                            island at loop-block is island of loop-value-2
                                            set {_allow} to true
                                    {_allow} is true       
                                    if block at loop-value is not air or {@block-break-blacklist}:
                                        set {_b-give} to block at loop-value
                                        {_b-give} is not any leaves
                                        give {_b-give} to player
                                    if block at loop-value is not {@block-break-blacklist}:   
                                        set block at loop-value to {_block}
                                    play "%{_block}% break" parsed as visual effect at location of loop-value
                                    remove 1 of {_block} from player's inventory
                                    wait {@block-place-speed}
                                else:
                                    send "{@prefix}{@out-of-blocks}"
                                    stop
                            else:
                                stop   
                        delete {LEAF-WE::%uuid of player%.RUNNING}       
                        send "{@prefix}{@finished-job}"   
                    else:
                        send "{@prefix}{@cannot-use-this-item}"
                else:
                    set {_pos} to 2
                    send "{@prefix}{@position-not-set}"                   
            else:
                set {_pos} to 1
                send "{@prefix}{@position-not-set}"   
        else:
            send "{@prefix}{@no-permission}"
                
on quit:
    delete {LEAF-WE::%uuid of player%.POS-1}, {LEAF-WE::%uuid of player%.POS-2} and {LEAF-WE::%uuid of player%.RUNNING}
    
on load:
    send "&8|--------------------------------------------&8|" to console
    send " " to console
    send "{@prefix}&3&lLoading &ev.{@plugin-version}&3..." to console
    send "{@prefix}&3&lPlugin loaded!" to console
    send " " to console
    send "&8|--------------------------------------------&8|" to console
    delete {LEAF-WE::*}

on unload:
    send "&8|--------------------------------------------&8|" to console
    send " " to console
    send "{@prefix}&3&lDisabling &ev.{@plugin-version}&3&l..." to console
    send "{@prefix}&3&lv.{@plugin-version} disabled!" to console
    send " " to console
    send "&8|--------------------------------------------&8|" to console
    stop
 

Balo4141

Marangoz
En iyi cevaplar
0
Sunucu yeni açıldıysa biraz bekleyin, sorun çözüldü mü?
verdiğiniz skript pluginiyle beraber leafwenin daha güncel halini bulup denedim sorun çözüldü fakat sunucunun yaklaşık 10 dakikadır açık olmasına rağmen son 1 dakika tps değeri 2 civarlarında
 
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