- Mesajlar
- 574
- En iyi cevaplar
- 0
- Beğeniler
- 152
- Puanları
- 570
- Ruh hali
Merhaba arkadaşlar jobs plugininde level sınırlama ve xp azaltma nasıl yapabilriiz.
# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.
Jobs:
Woodcutter:
fullname: Oduncu
shortname: O
description: Odun keserek Para Kazanirlar
ChatColour: GREEN
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 5.0
experience: 0.5
Place:
SAPLING:
income: -1.0
experience: -1.0
WOOD:
income: 2.0
experience: 0.5
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Woodcutter:
income: 10.0
experience: 2.0
permissions:
aaaaaatest.node:
value: true
level: 0
aaaaaatest.node2:
value: true
level: 10
Miner:
fullname: Madenci
shortname: M
description: Madencilik yaparak para kazanirlar
ChatColour: DARK_GRAY
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 2.0
experience: 0.5
COAL_ORE:
income: 3.0
experience: 3.0
GLOWING_REDSTONE_ORE:
income: 3.0
experience: 3.0
IRON_ORE:
income: 4.0
experience: 0.5
GOLD_ORE:
income: 5.0
experience: 0.5
LAPIS_ORE:
income: 5.0
experience: 0.5
DIAMOND_ORE:
income: 6.0
experience: 6.0
OBSIDIAN:
income: 7.5
experience: 3.0
MOSSY_COBBLESTONE:
income: 6.0
experience: 6.0
Place:
RAILS:
income: -2.0
experience: -2.0
IRON_ORE:
income: -5.0
experience: -5.0
GOLD_ORE:
income: -6.0
experience: -6.0
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Miner:
income: 10.0
experience: 2.0
Builder:
fullname: Mimar
shortname: M
description: Insaatcilik yaparak Para Kazanirlar
ChatColour: DARK_GREEN
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 1.0
experience: 0.5
WOOD:
income: 1.5
experience: 0.5
FENCE:
income: 1.5
experience: 0.5
WOOL:
income: 1.5
experience: 0.5
STONE:
income: 2.25
experience: 2.25
GLOWSTONE:
income: 3.0
experience: 3.0
SANDSTONE:
income: 2.0
experience: 0.5
GLASS:
income: 3.0
experience: 3.0
BRICK:
income: 4.0
experience: 0.5
LAPIS_BLOCK:
income: 5.0
experience: 0.5
DOUBLE_STEP:
income: 2.0
experience: 0.5
STEP:
income: 2.0
experience: 0.5
BOOKSHELF:
income: 3.0
experience: 3.0
WOOD_STAIRS:
income: 2.0
experience: 0.5
COBBLESTONE_STAIRS:
income: 2.0
experience: 0.5
MOSSY_COBBLESTONE:
income: 5.0
experience: 0.5
DIAMOND_BLOCK:
income: 5.0
experience: 0.5
GOLD_BLOCK:
income: 5.0
experience: 0.5
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Builder:
income: 10.0
experience: 2.0
Digger:
fullname: Kazici
shortname: K
description: Kum ve benzeri blokları kazarak para kazanir
ChatColour: GOLD
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 2.0
experience: 0.5
GRASS:
income: 2.0
experience: 0.5
GRAVEL:
income: 2.0
experience: 0.5
SAND:
income: 2.0
experience: 0.5
CLAY:
income: 2.0
experience: 0.5
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Digger:
income: 10.0
experience: 2.0
Hunter:
fullname: Avci
shortname: A
description: Avlanarak para kazanir
ChatColour: RED
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 2.5
experience: 0.5
Cow:
income: 2.5
experience: 0.5
Pig:
income: 2.5
experience: 0.5
Sheep:
income: 2.5
experience: 0.5
Wolf:
income: 5.0
experience: 0.5
Creeper:
income: 10.0
experience: 2.0
Skeleton:
income: 10.0
experience: 2.0
Spider:
income: 10.0
experience: 2.0
Zombie:
income: 10.0
experience: 2.0
Player:
income: 7.5
experience: 3.0
custom-kill:
Woodcutter:
income: 10.0
experience: 2.0
Miner:
income: 10.0
experience: 2.0
Digger:
income: 10.0
experience: 2.0
Farmer:
income: 10.0
experience: 2.0
Builder:
income: 10.0
experience: 2.0
Hunter:
income: 20.0
experience: 20.0
Fisherman:
fullname: Balikci
shortname: B
description: Balik tutarak para kazanir
ChatColour: AQUA
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 4.0
experience: 0.5
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Fisherman:
income: 10.0
experience: 2.0
Weaponsmith:
fullname: Silahiscisi
shortname: S
description: Silah yaparak para kazanir
ChatColour: DARK_PURPLE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 0.5
IRON_SWORD:
income: 2.0
experience: 0.5
GOLD_SWORD:
income: 3.0
experience: 3.0
DIAMOND_SWORD:
income: 4.0
experience: 0.5
Smelt:
IRON_INGOT:
income: 2.0
experience: 0.5
GOLD_INGOT:
income: 2.0
experience: 0.5
Brewer:
fullname: Iksirci
shortname: I
description: Iksir yaparak para kazanir
ChatColour: LIGHT_PURPLE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Brew:
NETHER_STALK:
income: 1.0
experience: 0.5
REDSTONE:
income: 2.0
experience: 0.5
GLOWSTONE_DUST:
income: 2.0
experience: 0.5
SPIDER_EYE:
income: 2.0
experience: 0.5
FERMENTED_SPIDER_EYE:
income: 2.0
experience: 0.5
BLAZE_POWDER:
income: 2.0
experience: 0.5
SUGAR:
income: 2.0
experience: 0.5
SPECKLED_MELON:
income: 4.0
experience: 0.5
MAGMA_CREAM:
income: 4.0
experience: 0.5
GHAST_TEAR:
income: 4.0
experience: 0.5
Enchanter:
fullname: Buyucu
shortname: B
description: Ench yaparak para kazanir
ChatColour: DARK_BLUE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Enchant:
WOOD_SWORD:
income: 4.0
experience: 0.5
IRON_SWORD:
income: 6.0
experience: 6.0
GOLD_SWORD:
income: 8.0
experience: 8.0
DIAMOND_SWORD:
income: 10.0
experience: 2.0
None:
fullname: None
shortname: N
ChatColour: WHITE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Player:
income: 7.5
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.
Jobs:
Woodcutter:
fullname: Oduncu
shortname: O
description: Odun keserek Para Kazanirlar
ChatColour: GREEN
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 5.0
experience: 0.5
Place:
SAPLING:
income: -1.0
experience: -1.0
WOOD:
income: 2.0
experience: 0.5
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Woodcutter:
income: 10.0
experience: 2.0
permissions:
aaaaaatest.node:
value: true
level: 0
aaaaaatest.node2:
value: true
level: 10
Miner:
fullname: Madenci
shortname: M
description: Madencilik yaparak para kazanirlar
ChatColour: DARK_GRAY
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 2.0
experience: 0.5
COAL_ORE:
income: 3.0
experience: 3.0
GLOWING_REDSTONE_ORE:
income: 3.0
experience: 3.0
IRON_ORE:
income: 4.0
experience: 0.5
GOLD_ORE:
income: 5.0
experience: 0.5
LAPIS_ORE:
income: 5.0
experience: 0.5
DIAMOND_ORE:
income: 6.0
experience: 6.0
OBSIDIAN:
income: 7.5
experience: 3.0
MOSSY_COBBLESTONE:
income: 6.0
experience: 6.0
Place:
RAILS:
income: -2.0
experience: -2.0
IRON_ORE:
income: -5.0
experience: -5.0
GOLD_ORE:
income: -6.0
experience: -6.0
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Miner:
income: 10.0
experience: 2.0
Builder:
fullname: Mimar
shortname: M
description: Insaatcilik yaparak Para Kazanirlar
ChatColour: DARK_GREEN
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 1.0
experience: 0.5
WOOD:
income: 1.5
experience: 0.5
FENCE:
income: 1.5
experience: 0.5
WOOL:
income: 1.5
experience: 0.5
STONE:
income: 2.25
experience: 2.25
GLOWSTONE:
income: 3.0
experience: 3.0
SANDSTONE:
income: 2.0
experience: 0.5
GLASS:
income: 3.0
experience: 3.0
BRICK:
income: 4.0
experience: 0.5
LAPIS_BLOCK:
income: 5.0
experience: 0.5
DOUBLE_STEP:
income: 2.0
experience: 0.5
STEP:
income: 2.0
experience: 0.5
BOOKSHELF:
income: 3.0
experience: 3.0
WOOD_STAIRS:
income: 2.0
experience: 0.5
COBBLESTONE_STAIRS:
income: 2.0
experience: 0.5
MOSSY_COBBLESTONE:
income: 5.0
experience: 0.5
DIAMOND_BLOCK:
income: 5.0
experience: 0.5
GOLD_BLOCK:
income: 5.0
experience: 0.5
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Builder:
income: 10.0
experience: 2.0
Digger:
fullname: Kazici
shortname: K
description: Kum ve benzeri blokları kazarak para kazanir
ChatColour: GOLD
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 2.0
experience: 0.5
GRASS:
income: 2.0
experience: 0.5
GRAVEL:
income: 2.0
experience: 0.5
SAND:
income: 2.0
experience: 0.5
CLAY:
income: 2.0
experience: 0.5
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Digger:
income: 10.0
experience: 2.0
Hunter:
fullname: Avci
shortname: A
description: Avlanarak para kazanir
ChatColour: RED
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 2.5
experience: 0.5
Cow:
income: 2.5
experience: 0.5
Pig:
income: 2.5
experience: 0.5
Sheep:
income: 2.5
experience: 0.5
Wolf:
income: 5.0
experience: 0.5
Creeper:
income: 10.0
experience: 2.0
Skeleton:
income: 10.0
experience: 2.0
Spider:
income: 10.0
experience: 2.0
Zombie:
income: 10.0
experience: 2.0
Player:
income: 7.5
experience: 3.0
custom-kill:
Woodcutter:
income: 10.0
experience: 2.0
Miner:
income: 10.0
experience: 2.0
Digger:
income: 10.0
experience: 2.0
Farmer:
income: 10.0
experience: 2.0
Builder:
income: 10.0
experience: 2.0
Hunter:
income: 20.0
experience: 20.0
Fisherman:
fullname: Balikci
shortname: B
description: Balik tutarak para kazanir
ChatColour: AQUA
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 4.0
experience: 0.5
Kill:
Player:
income: 7.5
experience: 3.0
custom-kill:
Fisherman:
income: 10.0
experience: 2.0
Weaponsmith:
fullname: Silahiscisi
shortname: S
description: Silah yaparak para kazanir
ChatColour: DARK_PURPLE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 0.5
IRON_SWORD:
income: 2.0
experience: 0.5
GOLD_SWORD:
income: 3.0
experience: 3.0
DIAMOND_SWORD:
income: 4.0
experience: 0.5
Smelt:
IRON_INGOT:
income: 2.0
experience: 0.5
GOLD_INGOT:
income: 2.0
experience: 0.5
Brewer:
fullname: Iksirci
shortname: I
description: Iksir yaparak para kazanir
ChatColour: LIGHT_PURPLE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Brew:
NETHER_STALK:
income: 1.0
experience: 0.5
REDSTONE:
income: 2.0
experience: 0.5
GLOWSTONE_DUST:
income: 2.0
experience: 0.5
SPIDER_EYE:
income: 2.0
experience: 0.5
FERMENTED_SPIDER_EYE:
income: 2.0
experience: 0.5
BLAZE_POWDER:
income: 2.0
experience: 0.5
SUGAR:
income: 2.0
experience: 0.5
SPECKLED_MELON:
income: 4.0
experience: 0.5
MAGMA_CREAM:
income: 4.0
experience: 0.5
GHAST_TEAR:
income: 4.0
experience: 0.5
Enchanter:
fullname: Buyucu
shortname: B
description: Ench yaparak para kazanir
ChatColour: DARK_BLUE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Enchant:
WOOD_SWORD:
income: 4.0
experience: 0.5
IRON_SWORD:
income: 6.0
experience: 6.0
GOLD_SWORD:
income: 8.0
experience: 8.0
DIAMOND_SWORD:
income: 10.0
experience: 2.0
None:
fullname: None
shortname: N
ChatColour: WHITE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Player:
income: 7.5