Rojber
Sudan Çıkmış
- Mesajlar
- 6
- En iyi cevaplar
- 0
- Beğeniler
- 0
- Puanları
- 10
!! BURDAN BAŞLIYOR !!
options:
prefix: &6&lCakmaLobi &8&l|
# Gamemode #
command /gamemode [<text>] [<player>]:
aliases: /gm
permission: op
trigger:
if arg 1 is not set:
if arg 2 is not set:
send "{@prefix} &c/gm [mod] [oyuncu]"
if arg 1 is "survival" or "0":
if arg 2 is not set:
set player's gamemode to survival
send "{@prefix} &fYeni oyun modun &aHayatta Kalma"
if arg 1 is "creative" or "1":
if arg 2 is not set:
set player's gamemode to creative
send "{@prefix} &fYeni oyun modun &bYaratici"
if arg 1 is "adventure" or "2":
if arg 2 is not set:
set player's gamemode to adventure
send "{@prefix} &fYeni oyun modun &cMacera"
if arg 1 is "survival" or "0":
if arg 2 is set:
set arg 2's gamemode to survival
send "{@prefix} &fYeni oyun modun &aHayatta Kalma" to arg 2
send "{@prefix} &e%arg 2% &7adli oyuncunun yeni oyun modu &aHayatta Kalma" to player
if arg 1 is "creative" or "1":
if arg 2 is set:
set arg 2's gamemode to creative
send "{@prefix} &fYeni oyun modun &bYaratici" to arg 2
send "{@prefix} &e%arg 2% &7adli oyuncunun yeni oyun modu &bYaratici" to player
if arg 1 is "adventure" or "2":
if arg 2 is set:
set arg 2's gamemode to adventure
send "{@prefix} &fYeni oyun modun &cMacera" to arg 2
send "{@prefix} &e%arg 2% &7adli oyuncunun yeni oyun modu &cMacera" to player
on join:
teleport players to {spawn}
on first join:
teleport players to {spawn}
# Spawm Ayaelama #
command /spawncek:
permission: op
trigger:
set {spawn} to location of player
message "{@prefix} &a&lana lokasyon &fbasariyla ayarlandi&8."
# Kıramama, Koyamama, Atamama #
on break:
if player doesn't have permission "op":
cancel event
on place:
if player doesn't have permission "op":
cancel event
on drop:
if player doesn't have permission "op":
cancel event
# Sonsuzluga dusunce spawna isinlama. #
on damage:
if y-coordinate of victim is below 0:
cancel event
teleport victim to {spawn}
send "{@prefix} &fDunya'dan asagi dustugun icin &a&lana lokasyon&f'a isinlandirildin&8." to victim
stop
# TAB Aciklarini engelleme. Sakin Silmeyin!!! #
command /about [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
command /ver [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
command /? [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
command /bukkit:? [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
command /bukkit:help [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
!! BURDA SONA ERİYOR !!
options:
prefix: &6&lCakmaLobi &8&l|
# Gamemode #
command /gamemode [<text>] [<player>]:
aliases: /gm
permission: op
trigger:
if arg 1 is not set:
if arg 2 is not set:
send "{@prefix} &c/gm [mod] [oyuncu]"
if arg 1 is "survival" or "0":
if arg 2 is not set:
set player's gamemode to survival
send "{@prefix} &fYeni oyun modun &aHayatta Kalma"
if arg 1 is "creative" or "1":
if arg 2 is not set:
set player's gamemode to creative
send "{@prefix} &fYeni oyun modun &bYaratici"
if arg 1 is "adventure" or "2":
if arg 2 is not set:
set player's gamemode to adventure
send "{@prefix} &fYeni oyun modun &cMacera"
if arg 1 is "survival" or "0":
if arg 2 is set:
set arg 2's gamemode to survival
send "{@prefix} &fYeni oyun modun &aHayatta Kalma" to arg 2
send "{@prefix} &e%arg 2% &7adli oyuncunun yeni oyun modu &aHayatta Kalma" to player
if arg 1 is "creative" or "1":
if arg 2 is set:
set arg 2's gamemode to creative
send "{@prefix} &fYeni oyun modun &bYaratici" to arg 2
send "{@prefix} &e%arg 2% &7adli oyuncunun yeni oyun modu &bYaratici" to player
if arg 1 is "adventure" or "2":
if arg 2 is set:
set arg 2's gamemode to adventure
send "{@prefix} &fYeni oyun modun &cMacera" to arg 2
send "{@prefix} &e%arg 2% &7adli oyuncunun yeni oyun modu &cMacera" to player
on join:
teleport players to {spawn}
on first join:
teleport players to {spawn}
# Spawm Ayaelama #
command /spawncek:
permission: op
trigger:
set {spawn} to location of player
message "{@prefix} &a&lana lokasyon &fbasariyla ayarlandi&8."
# Kıramama, Koyamama, Atamama #
on break:
if player doesn't have permission "op":
cancel event
on place:
if player doesn't have permission "op":
cancel event
on drop:
if player doesn't have permission "op":
cancel event
# Sonsuzluga dusunce spawna isinlama. #
on damage:
if y-coordinate of victim is below 0:
cancel event
teleport victim to {spawn}
send "{@prefix} &fDunya'dan asagi dustugun icin &a&lana lokasyon&f'a isinlandirildin&8." to victim
stop
# TAB Aciklarini engelleme. Sakin Silmeyin!!! #
command /about [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
command /ver [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
command /? [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
command /bukkit:? [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
command /bukkit:help [<text>]:
trigger:
if arg 1 is not set:
send "stop there"
if arg 1 is "[<tab>]":
send "stop there"
!! BURDA SONA ERİYOR !!