ByWoLVes
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Merhaba, konuma hoşgeldiniz. Sizlerle paylaşmak istediğim bir konu var. Çoğu kişi gördüğüm kadarıyla Mjölnir skripti istiyor. Eh bende boş kalmam sizlere birkaç script'den alıntı yaparak ve editleyerek bir skript oluşturdum. Aşağıdaki pluginler bu skriptin çalışabilmesi için zorunludur.
Skript, WildSkript, Skellett, SharpSK, skDragon, SkQuery, skRayFall, Umbaska
Kaynaklar:
-*+*-ByNovem'in {BUZ SALDIRISI} Skript-*+*- //ICE ATTACK\\
Normalde 1 kaynak daha var ama başka bir forumdan olduğu için paylaşmak istemedim. Birkaç skript daha isterseniz yaparım.
Skript, WildSkript, Skellett, SharpSK, skDragon, SkQuery, skRayFall, Umbaska
JavaScript:
#------------------------------------------------------------------------------------------------------------------------------
options:
name: &f&k00&bMjolnir&f&k00
#------------------------------------------------------------------------------------------------------------------------------
command /thunderer:
trigger:
if {hükümlü.%player%} is set:
remove 1 iron axe named "{@name}" from player
show 200 "flame" particles at player's location for player offset by 3, 1, 1
spawn armor stand at player's location
set {_axe} to last spawned entity
set spawned entity's tool to iron axe of protection 32750 and thorns 32750
add "{NoGravity:1}" to nbt of {_axe}
add "{Invisible:1}" to nbt of {_axe}
add "{NoBasePlate:1}" to nbt of {_axe}
add "{ShowArms:1}" to nbt of {_axe}
add "{DisabledSlots:2039583}" to nbt of {_axe}
add "{Pose:{RightArm:[70f,0f,0f]}}" to nbt of last spawned entity
wait 3 tick
teleport last spawned entity 0.5 below the last spawned entity
set {_1} to location 2 meters above last spawned entity
create holo object "{@name}" with id "axe" at {_1}
while player is not sneaking:
wait 1 tick
teleport last spawned entity -0.5 below the last spawned entity
strike lightning at the last spawned entity's location
stop all particle effects
execute player command "/killall armorstand"
give a iron axe of protection 32750 and thorns 32750 named "{@name}" to player
send action bar from "&a&l&k123 &c&l999999999999 Milyar&6&l/&a&l%executor% &a&l&k123" to players
delete holo object "axe"
execute console command "/manuadd %player% thunderer"
else:
send action bar from "&6&lÇekiç çok ağır!" to player
on right click:
player is holding iron axe named "{@name}":
replace all "seconds" with "saniye" in {_cinax.bekleme}
set {_cinax.bekleme} to difference between {by.cinax.%player%} and now
if {_cinax.bekleme} is less than 5 seconds:
set {_cinax.bekleme} to difference between {_cinax.bekleme} and 5 seconds
message "&bBy&6CINAX> &8%{_cinax.bekleme}% süre beklemelisin. "
stop
set {by.cinax.%player%} to now
set {.godo.%player%.1} to block 1 infront of player
set {.godo.%player%.2} to block 2 infront of player
set {.godo.%player%.3} to block 3 infront of player
set {.godo.%player%.4} to block 4 infront of player
set {.godo.%player%.5} to block 5 infront of player
set {.godo.%player%.6} to block 6 infront of player
set {.godo.%player%.7} to block 7 infront of player
set {.godo.%player%.8} to block 8 infront of player
set {.godo.%player%.9} to block 9 infront of player
set {.godo.%player%.10} to block 10 infront of player
set {.godo.%player%.11} to block 11 infront of player
set block at {.godo.%player%.1} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.1}
wait 2 ticks
set block at {.godo.%player%.1} to {.godo.%player%.2}
set block at {.godo.%player%.2} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.2}
wait 2 ticks
set block at {.godo.%player%.2} to {.godo.%player%.3}
set block at {.godo.%player%.3} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.3}
wait 2 ticks
set block at {.godo.%player%.3} to {.godo.%player%.4}
set block at {.godo.%player%.4} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.4}
wait 2 ticks
set block at {.godo.%player%.4} to {.godo.%player%.5}
set block at {.godo.%player%.5} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.5}
wait 2 ticks
set block at {.godo.%player%.5} to {.godo.%player%.6}
set block at {.godo.%player%.6} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.6}
wait 2 ticks
set block at {.godo.%player%.6} to {.godo.%player%.7}
set block at {.godo.%player%.7} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.7}
wait 2 ticks
set block at {.godo.%player%.7} to {.godo.%player%.8}
set block at {.godo.%player%.8} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.8}
wait 2 ticks
set block at {.godo.%player%.8} to {.godo.%player%.9}
set block at {.godo.%player%.9} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.9}
wait 2 ticks
set block at {.godo.%player%.9} to {.godo.%player%.10}
set block at {.godo.%player%.10} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.10}
wait 2 ticks
set block at {.godo.%player%.10} to {.godo.%player%.11}
create an explosion of force 5 at {.godo.%player%.10}
strike lightning at {.godo.%player%.10}
loop blocks in radius 2 of {.godo.%player%.10}:
set loop-block to air or redstone block or red wool or fire or blue wool
#===========================================================================================================================================
on drop:
name of event-item is "{@name}":
cancel event
wait 3 tick
remove 1 iron axe named "{@name}" from player
show 200 "flame" particles at player's location for player offset by 3, 1, 1
spawn armor stand at player's location
set {_axe} to last spawned entity
set spawned entity's tool to iron axe of protection 32750 and thorns 32750
add "{NoGravity:1}" to nbt of {_axe}
add "{Invisible:1}" to nbt of {_axe}
add "{NoBasePlate:1}" to nbt of {_axe}
add "{ShowArms:1}" to nbt of {_axe}
add "{DisabledSlots:2039583}" to nbt of {_axe}
add "{Pose:{RightArm:[70f,0f,0f]}}" to nbt of last spawned entity
wait 3 tick
teleport last spawned entity 0.5 below the last spawned entity
set {_1} to location 2 meters above last spawned entity
create holo object "{@name}" with id "axe" at {_1}
while player is not sneaking:
wait 2 tick
teleport last spawned entity -0.5 below the last spawned entity
strike lightning at the last spawned entity's location
stop all particle effects
execute player command "/killall armorstand"
give a iron axe of protection 32750 and thorns 32750 named "{@name}" to player
delete holo object "axe"
on picking up:
item is a iron axe named "{@name}":
if {hükümlü.%player%} is set:
if player is sneaking:
delete {emre.%player%}
else:
cancel event
stop
else:
send action bar from "&c&lBaltaya layık değilsin!" to player
cancel event
on left click:
player is holding {byc.%player%}:
show 200 "flame" particles at player's location for player offset by 3, 1, 1
spawn armor stand at player's location
remove 1 iron axe named "{@name}" from player
set spawned entity's tool to iron axe of protection 32750 and thorns 32750
add "{Invisible:1}" to nbt of last spawned entity
add "{NoBasePlate:1}" to nbt of last spawned entity
add "{ShowArms:1}" to nbt of last spawned entity
add "{DisabledSlots:2039583}" to nbt of last spawned entity
add "{Pose:{RightArm:[1f,0f,0f]}}" to nbt of last spawned entity
create bound holo object "{@name}" with id "{axes}" to last spawned entity offset by 0.4, 1.9, 0
set {_axe} to last spawned entity
loop 5 times:
wait 0.3 seconds
push {_axe} in direction of player at speed 2
kill targeted entity
set {_x} to block 1 below the last spawned entity
while {_x} is air:
wait 1 seconds
set {_x} to block 1 below the last spawned entity
add "{NoGravity:1}" to nbt of {_axe}
teleport last spawned entity 0.5 below the last spawned entity
add "{Pose:{RightArm:[20f,0f,0f]}}" to nbt of {_axe}
while player is not sneaking:
wait 1 tick
teleport last spawned entity -0.5 below the last spawned entity
loop 5 times:
wait 0.3 seconds
push last spawned entity (direction from last spawned entity to player) at speed 2
delete holo object "{axes}"
execute player command "/killall armorstand"
give a iron axe of protection 32750 and thorns 32750 named "{@name}" to player
command /baltahüküm [<text>] [<player>]:
trigger:
if player is "isminiz":
if arg-1 is "ver":
set {hükümlü.%arg-2%} to true
send action bar from "&a&l&k123 &c&lHüküm aldın &a&l&k123" to arg-2
send action bar from "&a&l&k123 &c&lHüküm verdin &a&l&k123" to player
send arg-2 title "&c&lBalta &e&lHükmü Aldın" with subtitle "&4&l/thunderer" for 5 seconds
if arg-1 is "al":
delete {hükümlü.%arg-2%}
send action bar from "&a&l&k123 &c&lHükümün alındı" to arg-2
send action bar from "&a&l&k123 &c&lHüküme el koydun &a&l&k123" to player
send arg-2 title "&c&lBalta &e&lHükmü Alındı " with subtitle "&a&l&k13123132132" for 5 seconds
Kaynaklar:
-*+*-ByNovem'in {BUZ SALDIRISI} Skript-*+*- //ICE ATTACK\\
Normalde 1 kaynak daha var ama başka bir forumdan olduğu için paylaşmak istemedim. Birkaç skript daha isterseniz yaparım.