- Skript Plugininin Sürümü
- 2.4.1
- Oyun Sürümü
- 1.12.2
spigot 1.12.2 kullanıyorum itemspawner skripti mevcut eşyayı veriyor ancak spawner domuz olarak gözüküyor yardım edermisiniz
JavaScript:
command /elmassp:
trigger:
if player is op:
give 1 monster spawner named "&6&lSpawner &bElmas &eSpawner " to player
else:
send "&6&lSpawner &8> &9Bu komutu kullanamazsin." to player
command /zumrutsp:
trigger:
if player is op:
give 1 monster spawner named "&6&lSpawner &aZumrut &eSpawner " to player
else:
send "&6&lSpawner &8> &9Bu komutu kullanamazsin." to player
command /sungersp:
trigger:
if player is op:
give 1 monster spawner named "&6&lSpawner &eSunger &eSpawner " to player
else:
send "&6&lSpawner &8> &9Bu komutu kullanamazsin." to player
command /demirsp:
trigger:
if player is op:
give 1 monster spawner named "&6&lSpawner &fDemir &eSpawner " to player
else:
send "&6&lSpawner &8> &9Bu komutu kullanamazsin." to player
command /demirbloksp:
trigger:
if player is op:
give 1 monster spawner named "&6&lSpawner &fDemirBlok &eSpawner " to player
else:
send "&6&lSpawner &8> &9Bu komutu kullanamazsin." to player
command /altinsp:
trigger:
if player is op:
give 1 monster spawner named "&6&lSpawner &6Altın &eSpawner " to player
else:
send "&6&lSpawner &8> &9Bu komutu kullanamazsin." to player
command /altinbloksp:
trigger:
if player is op:
give 1 monster spawner named "&6&lSpawner &6AltınBlok &eSpawner " to player
else:
send "&6&lSpawner &8> &9Bu komutu kullanamazsin." to player
command /endtasisp:
trigger:
if player is op:
give 1 monster spawner named "&6&lSpawner &fEndTaşı &eSpawner " to player
else:
send "&6&lSpawner &8> &9Bu komutu kullanamazsin." to player
on place of monster spawner:
if name of player's tool is "&6&lSpawner &bElmas &eSpawner ":
set {_location} to location of targeted block
set {elmasspawner1::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
execute server command "setblock %{_x}% %{_y}% %{_z}% monster_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:diamond_block,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
send "&6&lSpawner &8> &9Spawneri kazma ile kirabilirsin." to player
send "&6&lSpawner &8> &9Kirinca sana verilecektir." to player
create holo object "ItemStack:diamond_block;&bElmas Blok Spawner" with id "%event-block's location%" at location 1.7 meters above event-location
if name of player's tool is "&6&lSpawner &aZumrut &eSpawner ":
set {_location} to location of targeted block
set {zumrutspawner1::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
execute server command "setblock %{_x}% %{_y}% %{_z}% monster_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:emerald_block,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
send "&6&lSpawner &8> &9Spawneri kazma ile kirabilirsin." to player
send "&6&lSpawner &8> &9Kirinca sana verilecektir." to player
create holo object "ICON: EMERALD_BLOCK &aZümrütBlok &7Spawnerı" with id "%event-block's location%" at location 1.5 meters above event-location
if name of player's tool is "&6&lSpawner &eSunger &eSpawner ":
set {_location} to location of targeted block
set {sungerspawner1::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
execute server command "setblock %{_x}% %{_y}% %{_z}% monster_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:sponge,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
send "&6&lSpawner &8> &9Spawneri kazma ile kirabilirsin." to player
send "&6&lSpawner &8> &9Kirinca sana verilecektir." to player
create holo object "ICON: SPONGE &eSünger &7Spawnerı" with id "%event-block's location%" at location 1.5 meters above event-location
if name of player's tool is "&6&lSpawner &fDemir &eSpawner ":
set {_location} to location of targeted block
set {demirspawner1::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
execute server command "setblock %{_x}% %{_y}% %{_z}% monster_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
send "&6&lSpawner &8> &9Spawneri kazma ile kirabilirsin." to player
send "&6&lSpawner &8> &9Kirinca sana verilecektir." to player
create holo object "ICON: IRON_INGOT &fDemir &7Spawnerı" with id "%event-block's location%" at location 1.5 meters above event-location
if name of player's tool is "&6&lSpawner &fDemirBlok &eSpawner ":
set {_location} to location of targeted block
set {demirblokspawner1::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
execute server command "setblock %{_x}% %{_y}% %{_z}% monster_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_block,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
send "&6&lSpawner &8> &9Spawneri kazma ile kirabilirsin." to player
send "&6&lSpawner &8> &9Kirinca sana verilecektir." to player
create holo object "ICON: IRON_BLOCK &fDemirBlok &7Spawnerı" with id "%event-block's location%" at location 1.5 meters above event-location
if name of player's tool is "&6&lSpawner &6Altın &eSpawner ":
set {_location} to location of targeted block
set {altinspawner1::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
execute server command "setblock %{_x}% %{_y}% %{_z}% monster_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:gold_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
send "&6&lSpawner &8> &9Spawneri kazma ile kirabilirsin." to player
send "&6&lSpawner &8> &9Kirinca sana verilecektir." to player
create holo object "ICON: GOLD_INGOT &6Altın &7Spawnerı" with id "%event-block's location%" at location 1.5 meters above event-location
if name of player's tool is "&6&lSpawner &6AltınBlok &eSpawner ":
set {_location} to location of targeted block
set {altinblokspawner1::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
execute server command "setblock %{_x}% %{_y}% %{_z}% monster_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:gold_block,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
send "&6&lSpawner &8> &9Spawneri kazma ile kirabilirsin." to player
send "&6&lSpawner &8> &9Kirinca sana verilecektir." to player
create holo object "ICON: GOLD_BLOCK &6AltınBlok &7Spawnerı" with id "%event-block's location%" at location 1.5 meters above event-location
if name of player's tool is "&6&lSpawner &fEndTaşı &eSpawner ":
set {_location} to location of targeted block
set {endtasispawner1::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
execute server command "setblock %{_x}% %{_y}% %{_z}% monster_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:endstone,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
send "&6&lSpawner &8> &9Spawneri kazma ile kirabilirsin." to player
send "&6&lSpawner &8> &9Kirinca sana verilecektir." to player
create holo object "ICON:end stone &fEndTaşı &7Spawnerı" with id "%event-block's location%" at location 1.5 meters above event-location
on break of monster spawner:
if {elmasspawner1::%location of targeted block%} is set:
cancel event
set block to air
remove location of targeted block from {elmasspawner1::*}
delete {elmasspawner1::%location of targeted block%}
give 1 monster spawner named "&6&lSpawner &bElmas &eSpawner " to player
send "&6&lSpawner &8> &9Spawnerin verildi." to player
delete holo object "%event-block's location%"
if {zumrutspawner1::%location of targeted block%} is set:
cancel event
set block to air
remove location of targeted block from {zumrutspawner1::*}
delete {zumrutspawner1::%location of targeted block%}
give 1 monster spawner named "&6&lSpawner &aZumrut &eSpawner " to player
send "&6&lSpawner &8> &9Spawnerin verildi." to player
delete holo object "%event-block's location%"
if {sungerspawner1::%location of targeted block%} is set:
cancel event
set block to air
remove location of targeted block from {sungerspawner1::*}
delete {sungerspawner1::%location of targeted block%}
give 1 monster spawner named "&6&lSpawner &eSunger &eSpawner " to player
send "&6&lSpawner &8> &9Spawnerin verildi." to player
delete holo object "%event-block's location%"
if {demirspawner1::%location of targeted block%} is set:
cancel event
set block to air
remove location of targeted block from {demirspawner1::*}
delete {demirspawner1::%location of targeted block%}
give 1 monster spawner named "&6&lSpawner &fDemir &eSpawner " to player
send "&6&lSpawner &8> &9Spawnerin verildi." to player
delete holo object "%event-block's location%"
if {demirblokspawner1::%location of targeted block%} is set:
cancel event
set block to air
remove location of targeted block from {demirblokspawner1::*}
delete {demirblokspawner1::%location of targeted block%}
give 1 monster spawner named "&6&lSpawner &fDemirBlok &eSpawner " to player
send "&6&lSpawner &8> &9Spawnerin verildi." to player
delete holo object "%event-block's location%"
if {altinspawner1::%location of targeted block%} is set:
cancel event
set block to air
remove location of targeted block from {altinspawner1::*}
delete {altinspawner1::%location of targeted block%}
give 1 monster spawner named "&6&lSpawner &6Altın &eSpawner " to player
send "&6&lSpawner &8> &9Spawnerin verildi." to player
delete holo object "%event-block's location%"
if {altinblokspawner1::%location of targeted block%} is set:
cancel event
set block to air
remove location of targeted block from {altinblokspawner1::*}
delete {altinblokspawner1::%location of targeted block%}
give 1 monster spawner named "&6&lSpawner &6AltınBlok &eSpawner " to player
send "&6&lSpawner &8> &9Spawnerin verildi." to player
delete holo object "%event-block's location%"
if {endtasispawner1::%location of targeted block%} is set:
cancel event
set block to air
remove location of targeted block from {endtasispawner1::*}
delete {endtasispawner1::%location of targeted block%}
give 1 monster spawner named "&6&lSpawner &fEndTaşı &eSpawner " to player
send "&6&lSpawner &8> &9Spawnerin verildi." to player
delete holo object "%event-block's location%"
every 10 second:
loop {sungerspawner1::*}:
drop 1 sponge at block 0 above loop-value
loop {elmasspawner1::*}:
drop 1 diamond block at block 0 above loop-value
loop {zumrutspawner1::*}:
drop 1 emerald block at block 0 above loop-value
loop {demirspawner1::*}:
drop 1 iron ingot at block 0 above loop-value
loop {demirblokspawner1::*}:
drop 1 iron block at block 0 above loop-value
loop {altinspawner1::*}:
drop 1 gold ingot at block 0 above loop-value
loop {altinblokspawner1::*}:
drop 1 gold block at block 0 above loop-value
loop {endtasispawner1::*}:
drop 1 endstone at block 0 above loop-value