S
Switcher
Ziyaretçi
Herkese iyi forumlar ! Bugün sizlere -Yetkili Menüsü- adlı skriptimi tanıtacağım... İçinde 42 Bin Harf , 1050 Bin Satır Bulunmakta !
Blok Yasaklama : Bu özellik sayesinde istediğiniz bloğu yasaklayabilirsiniz.
Yetkili Efektleri : Bu özellik sayesinde yetkililer haraket ettiğinde seçtiği efektler çıkar. Su,Toz,Kalp vb.
Yetkili Koruması: Bunu yetkili eğer açarsa yanına biri gelip shift(eğilirse) direk geriye iter eğilen oyuncuyu.
Yetkili Edit Kiti: 1000 Enchli İtemler Verir Yetkiliye.
Event Başlatma : İlk olarak event ve spawn yeri seçilir.Belirtilmiştir zaten. Yetkili Eventi açınca event yerine ışınlar itemleri verir ve tekrar spawna ışınlar.
Online Sayısı : Yetkililer online sayısını görür.
Sohbet Ayarları: Sohbeti ister temizleyin , ister kilitleyin , ister tekrar açın.
Oyun Kuralları Değiştirme : Oyunun kurallarını buradan hemen değiştirebilirsiniz.
Özel Motd: Oyuncu oyuna girdiğinde , girdi mesajı çıkartır. Güzel bir biçimde.
Kendini Gizle: Yetkililer kendini gizleyebilir.
NPC Oluştur (Özel): Özel NPC Oluşturmaya Yarar. Eklenti Gerekmez.Skriptin içinde vardır.
Lanet Çubuğu: Verilen itemle oyuncuya sağ tıklarsanız. Oyuncu lanetlenir ve her 5 saniyede şimşek çakar ona. Diğer itemle ile laneti kaldırabilirsiniz.
Video Yükleniyor... 720 P
KOD :
Kod:
#Yapımcı: Switcher
#Yetkili Menüsü v1.6
#--------------------
#Permission : skript.yetkili
#--------------------
#Gerekli Eklentiler : Essentials , skQuery
#--------------------
#----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
on login:
add 1 to {o}
on disconnect:
add -1 to {o}
#----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
command /ymenu:
executable by: player,console
description: &6Yetkili Menüsünü Açar !
aliases: /ym
permission: skript.yetkili
permission message: &4Bu komutu sadece Yetkililer kullanabilir.
trigger:
wait 5 tick
play raw sound "random.levelup" at player with pitch 1 volume 10
open chest with 3 row named "&c&lYetkili Menüsü" to player
format slot 0 of player with tnt named "&4Blok Yasakla" with lore "&d-------------||&aSecilen blok yasaklanır.||&6Ornek: &cTNT" to close then run "komut %player% ymenux 9999999981"
format slot 1 of player with stained glass pane named " " to be unstealable
format slot 2 of player with gold nugget named "&bEfektler" with lore "&d-------------||&aEfekt seçmenizi saglar.||&6Ornek: &cKan Efekti" to close then run "komut %player% ymenux 9999999982"
format slot 3 of player with stained glass pane named " " to be unstealable
format slot 4 of player with diamond chestplate named "&eYetkili Koruması" with lore "&d-------------||&aYetkili korumasını acar.||&6Ornek: &cYanınızda shift basarlarsa geri itilirler" to close then run "komut %player% ymenux 9999999983"
format slot 5 of player with stained glass pane named " " to be unstealable
format slot 6 of player with iron sword named "&3Yetkili Edit Pvp Kiti" with lore "&d-------------||&aYetkili edit kitini verir.||&6Ornek: &cKeskinlik 1000 Kılıç" to close then run "komut %player% ymenux 9999999984"
format slot 7 of player with stained glass pane named " " to be unstealable
format slot 8 of player with clock named "&6Event" with lore "&d-------------||&aEvent ile ilgilidir." to close then run "komut %player% ymenux 9999999985"
format slot 9 of player with stained glass pane named " " to be unstealable
format slot 10 of player with player head named "&6Online Sayısı:" with lore "&4*&b%{o}%&4*" to close
format slot 11 of player with stained glass pane named " " to be unstealable
format slot 12 of player with book named "&eSohbet Ayarları" with lore "&d-------------||&aSohbet kısmını kilitler veya açar." to close then run "komut %player% ymenux 9999999986"
format slot 13 of player with stained glass pane named " " to be unstealable
format slot 14 of player with empty map named "&5Oyun Kurallarını Degistir" with lore "&d-------------||&aOyun kurallarını degistirir.||&6Ornek: &cKeepInventory" to close then run "komut %player% ymenux 9999999987"
format slot 15 of player with stained glass pane named " " to be unstealable
format slot 16 of player with slimeball named "&bOzel Motd" with lore "&d-------------||&aOzel Motd ile ilgilidir.||&6Ornek: &c[&4↨&c] &3Switcher oyuna girdi" to close then run "komut %player% ymenux 9999999988"
format slot 17 of player with stained glass pane named " " to be unstealable
format slot 18 of player with ender pearl named "&eKendini Gizle" with lore "&d-------------||&aGörünmez olursunuz." to close then run "komut %player% ymenux 9999999989"
format slot 19 of player with stained glass pane named " " to be unstealable
format slot 20 of player with spawn egg:120 named "&3NPC Olustur" with lore "&d-------------||&aNpc olusturmak için kullanılır.||&6Ornek: &cDepo NPC" to close then run "komut %player% ymenux 9999999990"
format slot 21 of player with stained glass pane named " " to be unstealable
format slot 22 of player with stick named "&6Lanet Çubugu" with lore "&d-------------||&aOyuncuya bu çubukla sağ tıklayarak lanetleyebilirsiniz." to close then run "komut %player% ymenux 99999999991"
format slot 23 of player with stained glass pane named " " to be unstealable
format slot 24 of player with paper named "&f&lSkript Bilgileri:" with lore "&d-------------||&a[&4+&a] &eYapımcı: &cSwitcher||&a[&4+&a] &eForum Minecraft TR||&a[&4+&a] &eDepoNPC: &cDarkStorm||&a[&4+&a] &eSohbetAyarları: &cRosenrot" to be unstealable
format slot 25 of player with stained glass pane named " " to be unstealable
format slot 26 of player with nether star named "&4&l[&6Geri Dön&4]" to close
#----------------------=Blok Yasaklama Bölümü=---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
command /ymenux <text>:
permission: skript.yetkili
trigger:
arg 1 is "9999999981":
wait 3 tick
open chest with 3 row named "&4&lBlok Yasaklama Menüsü" to player
format slot 0 of player with tnt to close then run "komut %player% ymenux 9999999991"
format slot 1 of player with dispenser to close then run "komut %player% ymenux 9999999992"
format slot 2 of player with dropper to close then run "komut %player% ymenux 9999999993"
format slot 3 of player with hopper to close then run "komut %player% ymenux 9999999994"
format slot 4 of player with sticky piston to close then run "komut %player% ymenux 9999999995"
format slot 5 of player with piston to close then run "komut %player% ymenux 9999999996"
format slot 6 of player with note block to close then run "komut %player% ymenux 9999999997"
format slot 7 of player with minecart to close then run "komut %player% ymenux 9999999998"
format slot 8 of player with boat to close then run "komut %player% ymenux 9999999999"
format slot 9 of player with lava bucket to close then run "komut %player% ymenux 99999999910"
format slot 10 of player with jukebox to close then run "komut %player% ymenux 99999999911"
format slot 11 of player with redstone to close then run "komut %player% ymenux 99999999912"
format slot 12 of player with pressure plate to close then run "komut %player% ymenux 99999999913"
format slot 13 of player with button to close then run "komut %player% ymenux 99999999914"
format slot 14 of player with rail to close then run "komut %player% ymenux 99999999915"
format slot 15 of player with chest to close then run "komut %player% ymenux 99999999916"
format slot 16 of player with crafting table to close then run "komut %player% ymenux 99999999917"
format slot 17 of player with furnace to close then run "komut %player% ymenux 99999999918"
format slot 18 of player with cobweb to close then run "komut %player% ymenux 99999999919"
format slot 19 of player with obsidian to close then run "komut %player% ymenux 99999999920"
format slot 20 of player with painting to close then run "komut %player% ymenux 99999999921"
format slot 21 of player with anvil to close then run "komut %player% ymenux 99999999922"
format slot 22 of player with vines to close then run "komut %player% ymenux 99999999923"
format slot 23 of player with iron bars to close then run "komut %player% ymenux 99999999924"
format slot 24 of player with bedrock to close then run "komut %player% ymenux 99999999925"
format slot 25 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &e1.Tıklama Ile Seçtiğiniz Blok Yasaklanır.||&a[&4+&a] &e2.Tıklama Ile Yasak Kalkar." to be unstealable
format slot 26 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
arg 1 is "9999999991":
if {acik.%player%} is true:
set {tnt} to false
set {acik.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik.%player%} to true
set {tnt} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999992":
if {acik2.%player%} is true:
set {dispenser} to false
set {acik2.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik2.%player%} to true
set {dispenser} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999993":
if {acik3.%player%} is true:
set {dropper} to false
set {acik3.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik3.%player%} to true
set {dropper} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999994":
if {acik4.%player%} is true:
set {hopper} to false
set {acik4.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik4.%player%} to true
set {hopper} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999995":
if {acik5.%player%} is true:
set {stickypiston} to false
set {acik5.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik5.%player%} to true
set {stickypiston} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999996":
if {acik6.%player%} is true:
set {piston} to false
set {acik6.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik6.%player%} to true
set {piston} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999997":
if {acik7.%player%} is true:
set {noteblock} to false
set {acik7.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik7.%player%} to true
set {noteblock} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999998":
if {acik8.%player%} is true:
set {minecart} to false
set {acik8.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik8.%player%} to true
set {minecart} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999999":
if {acik9.%player%} is true:
set {boat} to false
set {acik9.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik9.%player%} to true
set {boat} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999910":
if {acik10.%player%} is true:
set {lavabucket} to false
set {acik10.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik10.%player%} to true
set {lavabucket} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999911":
if {acik11.%player%} is true:
set {jukebox} to false
set {acik11.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik11.%player%} to true
set {jukebox} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999912":
if {acik12.%player%} is true:
set {redstone} to false
set {acik12.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik12.%player%} to true
set {redstone} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999913":
if {acik13.%player%} is true:
set {pressureplate} to false
set {acik13.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik13.%player%} to true
set {pressureplate} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999914":
if {acik14.%player%} is true:
set {button} to false
set {acik14.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik14.%player%} to true
set {button} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999915":
if {acik15.%player%} is true:
set {rail} to false
set {acik15.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik15.%player%} to true
set {rail} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999916":
if {acik16.%player%} is true:
set {chest} to false
set {acik16.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik16.%player%} to true
set {chest} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999917":
if {acik17.%player%} is true:
set {craftingtable} to false
set {acik17.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik17.%player%} to true
set {craftingtable} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999918":
if {acik18.%player%} is true:
set {furnace} to false
set {acik18.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik18.%player%} to true
set {furnace} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999919":
if {acik19.%player%} is true:
set {cobweb} to false
set {acik19.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik19.%player%} to true
set {cobweb} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999920":
if {acik20.%player%} is true:
set {obsidian} to false
set {acik20.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik20.%player%} to true
set {obsidian} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999921":
if {acik21.%player%} is true:
set {painting} to false
set {acik21.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {painting} to true
set {acik21.%player%} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999922":
if {acik22.%player%} is true:
set {anvil} to false
set {acik22.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {anvil} to true
set {acik22.%player%} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999923":
if {acik23.%player%} is true:
set {vines} to false
set {acik23.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik23.%player%} to true
set {vines} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999924":
if {acik24.%player%} is true:
set {ironingot} to false
set {acik24.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik24.%player%} to true
set {ironingot} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999925":
if {acik25.%player%} is true:
set {bedrock} to false
set {acik25.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik25.%player%} to true
set {bedrock} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999982":
wait 3 tick
open chest with 1 row named "&b&lEfekt Listesi" to player
format slot 0 of player with redstone named "&cKan Efekti" to close then run "komut %player% ymenux 99999999-"
format slot 1 of player with gunpowder named "&9Toz Efekti" to close then run "komut %player% ymenux 9999999-1"
format slot 2 of player with water named "&3Su Efekti" to close then run "komut %player% ymenux 9999999-2"
format slot 3 of player with rose red named "&4Kalp Efekti" to close then run "komut %player% ymenux 9999999-3"
arg 1 is "99999999-":
if {efektacilmis.%player%} is true:
if {tozefekti.%player%} is false:
if {suefekti.%player%} is false:
if {kalpefekti.%player%} is false:
set {kanefekti.%player%} to true
set {efektacilmis.%player%} to false
send " " to player
send "&6Efetk Seçildi ! - &cKan Efekti" to player
send " " to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
set {kanefekti.%player%} to false
set {efektacilmis.%player%} to true
send " " to player
send "&6Efetk Kapatıldı - &cKan Efekti" to player
send " " to player
arg 1 is "99999999-1":
if {efektacilmis1.%player%} is true:
if {kanefekti.%player%} is false:
if {suefekti.%player%} is false:
if {kalpefekti.%player%} is false:
set {tozefekti.%player%} to true
set {efektacilmis1.%player%} to false
send " " to player
send "&6Efetk Seçildi ! - &9Toz Efekti" to player
send " " to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
set {tozefekti.%player%} to false
set {efektacilmis1.%player%} to true
send " " to player
send "&6Efetk Kapatıldı - &9Toz Efekti" to player
send " " to player
arg 1 is "99999999-2":
if {efektacilmis2.%player%} is true:
if {kanefekti.%player%} is false:
if {tozefekti.%player%} is false:
if {kalpefekti.%player%} is false:
set {suefekti.%player%} to true
set {efektacilmis2.%player%} to false
send " " to player
send "&6Efetk Seçildi ! - &3Su Efekti" to player
send " " to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
set {suefekti.%player%} to false
set {efektacilmis2.%player%} to true
send " " to player
send "&6Efetk Kapatıldı - &3Su Efekti" to player
send " " to player
arg 1 is "99999999-3":
if {efektacilmis3.%player%} is true:
if {kanefekti.%player%} is false:
if {tozefekti.%player%} is false:
if {suefekti.%player%} is false:
set {kalpefekti.%player%} to true
set {efektacilmis3.%player%} to false
send " " to player
send "&6Efetk Seçildi ! - &4Kalp Efekti" to player
send " " to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
set {kalpefekti.%player%} to false
set {efektacilmis3.%player%} to true
send " " to player
send "&6Efekt Kapatıldı - &4Kalp Efekti" to player
send " " to player
arg 1 is "9999999983":
wait 3 tick
open chest with 1 row named "&c&lYetkili Koruma Menüsü" to player
format slot 0 of player with green wool named "&aKorumayı Aç" to close then run "komut %player% ymenux 99999999999+"
format slot 8 of player with red wool named "&4Korumayı Kapat" to close then run "komut %player% ymenux 99999999999+1"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
arg 1 is "99999999999+":
set {yetkilikorumasiacik} to true
add player to {yk}
send "&bKoruma &cAçık" to player
arg 1 is "99999999999+1":
set {yetkilikorumasiacik} to false
delete {yk}
send "&bKoruma &cKapalı" to player
arg 1 is "9999999984":
give player diamond sword of sharpness 1000 and knockback 1000 named "&4Ejder &6Avcisi Seti"
give player diamond helmet of protection 1000 named "&4Ejder &6Avcisi Seti"
give player diamond chestplate of protection 1000 named "&4Ejder &6Avcisi Seti"
give player diamond leggings of protection 1000 named "&4Ejder &6Avcisi Seti"
give player diamond boots of protection 1000 named "&4Ejder &6Avcisi Seti"
arg 1 is "9999999985":
wait 3 tick
open chest with 1 row named "&c&lEvent Menü" to player
format slot 0 of player with green wool named "&bEvent &aAç" with lore "&5Otomatik Olarak Işınlar Siz Ellemeyin." to close then run "komut %player% ymenux 99999999993"
format slot 8 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 7 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &eBana Tıklayarak İtemleri Al||&a[&4+&a] &eVerilen itemle event yerine git ve itemle bir yere sağ tıkla !||&a[&4+&a] &eSonra ikinci itemle spawna git ve orda bir yere sağ tıkla||&a[&4+&a] &eŞimdi Eventi Başlatabilirsiniz.." to close then run "komut %player% ymenux 99999999992"
arg 1 is "99999999992":
give player a hoe named "&6Spawn Yeri Belirleme İtemi"
give player a hoe named "&cEvent Yeri Belirleme İtemi"
arg 1 is "99999999993":
if {eventyeri} is set:
if {spawnyeri} is set:
broadcast " "
broadcast "&b[&4&lEVENT&b] &aEvent %player% Tarafından başlatıldı !"
broadcast "&b[&4&lEVENT&b] &c20 Saniye Sonra Otomatik Olarak Işınlanacaksınız.."
broadcast " "
wait 20 real second
teleport all players to {eventyeri}
broadcast "&b[&4&lEVENT&b] &aItemler veriliyor..."
give players 15 diamond named "&6Event Hediyesi"
give players 10 lapis block named "&6Event Hediyesi"
give players diamond sword of sharpness 3 named "&6Event Hediyesi"
give players iron helmet of protection 1 named "&6Event Hediyesi"
give players iron chestplate of protection 1 named "&6Event Hediyesi"
give players iron leggings of protection 1 named "&6Event Hediyesi"
give players iron boots of protection 1 named "&6Event Hediyesi"
broadcast "&b[&4&lEVENT&b] &aEvent bitmiştir. &6Spawna aktarılıyorsunuz..."
wait 8 second
teleport all players to {spawnyeri}
else:
send "&6Spawn Yeri Belirlemediniz ! Bilgileri Okuyun" to player
else:
send "&6Event Yeri Belirlemediniz ! Bilgileri Okuyun" to player
arg 1 is "9999999986":
wait 3 tick
open chest with 2 row named "&c&lSohbet Ayarları" to player
format slot 0 of player with green wool named "&eSohbet &aKilidini Kaldır" to close then run "komut %player% ymenux 999999999999+"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 8 of player with red wool named "&eSohbet &4Kilidini Aç" to close then run "komut %player% ymenux 999999999999+1"
format slot 13 of player with green wool named "&eSohbeti &2Temizle" to close then run "komut %player% ymenux 999999999999++1"
arg 1 is "999999999999+":
set {kilitli} to false
broadcast "&eChat &ctekrar aktiftir"
arg 1 is "999999999999+1":
set {kilitli} to true
send " " to player
broadcast "&eChat &b%player% &ctarafından kilitlenmiştir"
send " " to player
arg 1 is "999999999999++1":
broadcast "&6>>>>> &bSohbet Temizlendi &6<<<<<"
branch 9
send " " to all players
arg 1 is "9999999987":
wait 3 tick
open chest with 2 row named "&c&lOyun Kurallarını Değiştir" to player
format slot 0 of player with pink wool named "&6Komut Bloğu Yazıları" to close then run "komut %player% ymenux 99999999999991"
format slot 9 of player with orange wool named "&4Ölünce Item Gitmesin" to close then run "komut %player% ymenux 99999999999992"
format slot 1 of player with purple wool named "&bZamanı Durdur" to close then run "komut %player% ymenux 99999999999993"
format slot 10 of player with blue wool named "&eMob Etrafa Zarar Vermesi" to close then run "komut %player% ymenux 99999999999994"
format slot 2 of player with black wool named "&aAteşin Yayılması" to close then run "komut %player% ymenux 99999999999995"
format slot 11 of player with brown wool named "&3Mob Doğması" to close then run "komut %player% ymenux 99999999999996"
format slot 17 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 8 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &e1.Tıklama Ile Seçtiğiniz Kural Açılır.||&a[&4+&a] &e2.Tıklama Ile Kapanır" to be unstealable
arg 1 is "99999999999991":
if {gmruleacik.%player%} is true:
set {gmruleacik.%player%} to false
execute player command "/gamerule commandBlockOutput true"
send " " to player
send "&bKomut Bloğu Yazıları : &6Açık" to player
send " " to player
else:
set {gmruleacik.%player%} to true
execute player command "/gamerule commandBlockOutput false"
send " " to player
send "&bKomut Bloğu Yazıları : &6Kapalı" to player
send " " to player
arg 1 is "99999999999992":
if {gmruleacik2.%player%} is true:
set {gmruleacik2.%player%} to false
execute player command "/gamerule keepInventory true"
send " " to player
send "&bÖlünce Item Gitmesi : &6Kapalı" to player
send " " to player
else:
set {gmruleacik2.%player%} to true
execute player command "/gamerule keepInventory false"
send " " to player
send "&bÖlünce Item Gitmesi : &6Açık" to player
send " " to player
arg 1 is "99999999999993":
if {gmruleacik3.%player%} is true:
set {gmruleacik3.%player%} to false
execute player command "/gamerule doDaylightCycle true"
send "&bZaman Durdurma : &6Kapalı" to player
else:
set {gmruleacik3.%player%} to true
execute player command "/gamerule doDaylightCycle false"
send " " to player
send "&bZaman Durdurma : &6Açık" to player
send " " to player
arg 1 is "99999999999994":
if {gmruleacik4.%player%} is true:
set {gmruleacik4.%player%} to false
execute player command "/gamerule mobGriefing true"
send " " to player
send "&bMob Etrafa Zarar Vermesi : &6Kapalı" to player
send " " to player
else:
set {gmruleacik4.%player%} to true
execute player command "/gamerule mobGriefing false"
send " " to player
send "&bMob Etrafa Zarar Vermesi : &6Açık" to player
send " " to player
arg 1 is "99999999999995":
if {gmruleacik5.%player%} is true:
set {gmruleacik5.%player%} to false
execute player command "/gamerule doFireTick false"
send " " to player
send "&bAteşin Yayılması : &6Kapalı" to player
send " " to player
else:
set {gmruleacik5.%player%} to true
execute player command "/gamerule doFireTick true"
send " " to player
send "&bAteşin Yayılması : &6Açık" to player
send " " to player
arg 1 is "99999999999996":
if {gmruleacik6.%player%} is true:
set {gmruleacik6.%player%} to false
execute player command "/gamerule doMobSpawning false"
send " " to player
send "&bMob Doğması : &6Kapalı" to player
send " " to player
else:
set {gmruleacik6.%player%} to true
execute player command "/gamerule doMobSpawning true"
send " " to player
send "&bMob Doğması : &6Açık" to player
send " " to player
arg 1 is "9999999988":
wait 3 tick
open chest with 1 row named "&c&lÖzel Motd" to player
format slot 0 of player with green wool named "&bMotd &6Aç" to close then run "komut %player% ymenux 99999999999999"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 8 of player with red wool named "&bMotd &6Kapa" to close then run "komut %player% ymenux 999999999999991"
arg 1 is "99999999999999":
set {mtdacik} to true
send " " to player
send "&6OzelMotd &cacildi !" to player
send " " to player
wait 3 second
execute player command "/ym"
arg 1 is "999999999999991":
set {mtdacik} to false
send " " to player
send "&6OzelMotd &ckapandı!" to player
send " " to player
wait 3 second
execute player command "/ym"
arg 1 is "9999999989":
wait 3 tick
open chest with 1 row named "&c&lKendini Gizle Menüsü" to player
format slot 0 of player with green wool named "&eGizle" to close then run "komut %player% ymenux 999999999999992"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 8 of player with red wool named "&eGöster" to close then run "komut %player% ymenux 999999999999993"
arg 1 is "999999999999992":
apply potion of invisibility to player for 999 days
send " " to player
send "&eKendini Gizle &6AKTIF" to player
send " " to player
arg 1 is "999999999999993":
remove invisibility from player
send " " to player
send "&eKendini Gizle &4DEAKTIF " to player
send " " to player
arg 1 is "9999999990":
wait 3 tick
open chest with 1 row named "&c&lNPC Menüsü" to player
format slot 0 of player with spawn egg:120 named "&3Depo NPC" to close then run "komut %player% ymenux 999999999999999"
format slot 7 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &eNPC Kaldırırken ona bakmanız gerekir." to be unstealable
format slot 8 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
arg 1 is "999999999999999":
wait 5 tick
open chest with 1 row named "&c&lDepo NPC Menü" to player
format slot 0 of player with green wool named "&bDepo &6Kur" to close then run "komut %player% 99999999999999999 kur"
format slot 8 of player with red wool named "&bDepo &cKaldır" to close then run "komut %player% 99999999999999999 kaldir"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
arg 1 is "99999999991":
wait 3 tick
give player a stick named "&6Lanet &cÇubuğu"
give player a blaze rod named "&6Lanet &bKaldırma &cÇubuğu"
on place tnt:
if {tnt} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place dispenser:
if {dispenser} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place dropper:
if {dropper} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place hopper:
if {hopper} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place sticky piston:
if {stickypiston} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place piston:
if {piston} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place note block:
if {noteblock} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place minecart:
if {minecart} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place boat:
if {boat} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place lava bucket:
if {lavabucket} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place jukebox:
if {jukebox} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place redstone:
if {redstone} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place pressure plate:
if {pressureplate} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place button:
if {button} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place rail:
if {rail} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place chest:
if {chest} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place crafting table:
if {craftingtable} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place furnace:
if {furnace} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place cobweb:
if {cobweb} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place obsidian:
if {obsidian} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place painting:
if {painting} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place anvil:
if {anvil} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place vines:
if {vines} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place iron bars:
if {ironingot} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place bedrock:
if {bedrock} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
#--------------------------------------------------=Efekt Listesi=-----------------------------------------------------------------------
on any movement:
if {kanefekti.%player%} is true:
spawn 5 of particle spell at player
if {tozefekti.%player%} is true:
play smoke at the player
if {suefekti.%player%} is true:
spawn 5 of particle splash at player
if {kalpefekti.%player%} is true:
spawn 5 of particle heart at player
#-------------------------------------------------=Yetkili Koruması=---------------------------------------------------------------------------------------------
on sneak toggle:
loop all players in radius 2 around location of {yk}:
if {yetkilikorumasiacik} is true:
push the loop-player backwards at speed 3
send "&4Koruma Açık Yaklaşma !" to loop-player
#---------------------------------------------------=Event=------------------------------------------------------------------------------------------
on rightclick with hoe:
if tool's name is "&6Spawn Yeri Belirleme İtemi":
set {spawnyeri} to location 1 meters above clicked block
send " " to player
send "&6Başarıyla Spawn Yeri Seçildi" to player
send " " to player
if tool's name is "&cEvent Yeri Belirleme İtemi":
set {eventyeri} to location 1 meters above clicked block
send " " to player
send "&6Başarıyla Event Yeri Seçildi" to player
send " " to player
#-----------------------------------------------------=Sohbet Ayarları=-----------------------------------------------------------------------------------------
on chat:
{kilitli} is true:
cancel event
send "&eChat &4kilitlidir konuşamazsiniz" to player
#-----------------------------------------=Özel Motd=----------------------------------------------------------------------------------------------------------------
on first login:
if {mtdacik} is true:
send "&b[&c*&b] &d%player% &6servere ilk kez girdi !" to all players
on login:
if {mtdacik} is true:
send "&b[&c+&b] &d%player% &6oyuna girdi !" to all players
#------------------------------------------=Özel NPC=------------------------------------------------------------------------------------------------------------------------------
on rightclick on villager:
if target entity's display name is "&b[&4&lDepocu&r&b]":
cancel event
send "&6&l[Depo] &bDepo Acildi"
open the player's ender chest to the player
on damage:
victim is villager
victim's display name is "&b[&4&lDepocu&r&b]":
cancel event
command /99999999999999999 [<text>]:
permission: skript.yetkili
trigger:
if arg-1 is "kur":
spawn a villager at the player
set the spawned villager's display name to "&b[&4&lDepocu&r&b]"
if arg-1 is "kaldir":
if target entity is villager:
if target entity's display name is "&b[&4&lDepocu&r&b]":
kill the target entity
send "&6&l[Depo] &bDepo basariyla yok edildi"
#------------------------------------------=Lanet Çubuğu=------------------------------------------------------------------------------------------------------------------------------
on rightclick on entity with stick:
if tool's name is "&6Lanet &cÇubuğu":
set {lanet.%entity%} to true
set {lanetli.%entity%} to true
send " " to player
send "&6Oyuncu &aLanetlendi !" to player
send " " to player
on rightclick on entity with blaze rod:
if tool's name is "&6Lanet &bKaldırma &cÇubuğu":
if {lanetli.%entity%} is true:
set {lanet.%entity%} to false
send " " to player
send "&6Oyuncunun Laneti &4Kaldırıldı.. " to player
send " " to player
else:
send "&4Oyuncu Lanetli Değil !"
every 5 second:
loop all entities:
if {lanet.%loop-entity%} is true:
strike lightning at loop-entity
#--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
command /komut <player> <text>:
executable by:console
trigger:
execute arg 1 command "/%arg 2%"
#--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
#Yapımcı: Switcher
#Minecraft Forum TR
V1.5 Güncellemesi :
* Disk Tasarrufu Yapıldı !
* Bazı Hatalar Giderildi !
V1.6 Güncellemesi :
* Yetkili Koruması Düzeltildi.
Tag List :
@Rosenrot @Minecraftplayerr @Axel102 @CleverMC @DarkStorm @Krumb069 @umut_ @Reloven @zRedDragon @iZeckGH @tree @Republican Sensei @CINAX_DEVOP @wasdefg @SweetNetwork
@HqeS
[+] ! DİKKAT ! [+]
@Rosenrot 'dan Sohbet Kilidi Kodu Alınmıştır. Ve Skripte İsmi var.
@DarkStorm 'dan Fikir Alınmıştır.
SkQuery ve Essentials Gerektirir.
Son düzenleme: